Some people need to get out more... Desktop software isn't art, regardless of what the creators like to think. It's a chair, table, a functional object with a purpose. The desktop will eventually achieve a form that people stick with, throwing minor changes in just to piss people off, like Metro. You're seeing the reduction of volatility in design that comes with a new product maturing. Think of cell phones, they started off as huge b
psychoak
CTRL-SHFT-ESC, no idea why someone would say tab is involved.
I believe for GC3 it won't be a big deal, but you definitely want to use SSD's for most gaming. When I play Total War: Warhammer with my brother, it takes forever. He's running on a notebook drive, I've got mine on a slow SSD, my map loads take a few seconds, his go about two minutes. Our systems are actually close to the same age, his actual processing power isn't that far behind, but the dogshit drive makes for obscenely slow loading ti
I've been a lazy bastard. One should show up eventually here once I get off my ass and work on it.
Yeah... Monitors can be a dud when you're after pretty narrow feature sets.
I recommend you look for hardware on Newegg, even if you don't plan to purchase it there. Much more comprehensive technical information and reviews. Naturally, it still lacks that detail. :) You might run into monitors not stating they're one of the more expensive screens, but it would be terrible marketing on their part. You're not going to find a 1ms display outside of TN. If ghosting is a primary concern and you want as little late
Light bleeding is a matter of bad housing. These super thin bezel monitors are terrible about it, whether it's IPS or not is irrelevant. There is IPS glow(light bleeds through the screen), but neither technology produces a good black. VA is better, but they're not particularly great either in other ways. CRT displays had better contrast levels than any of them. TN panels are the worst of the bunch, the actual display is thick, and whateve
Not likely, I'm unlikely to reproduce.
Ugh, moronic science entry... This is right up there with "dogs can't feel anything for, and aren't smart enough to understand, their owners". It's one of those scientific conclusions that was made by someone who can't think their way out of a wet paper bag, and became a commonly held belief somehow. It's also instantly disproved the first time you meet a dog that isn't really fucking stupid. My dad had one that you couldn't
I run Ashes on a 680 GTX at 2560x1440, it's a negligible change over 1080p.
Back when the world was still rational we'd have overthrown the commie bastards the first time they pulled this crap. I don't expect you actually will get much outrage over this. Odds are 90% of the country wont notice it, just like everything else eroding freedom in the US since the Civil War... Monk, our precious 2nd Amendment is scarcely guarded, it's so massively infringed upon that it's not even funny. It's far more shredded th
When it comes to active cooling, dust is a product of airflow, not gravity. Having them upside down simply collects dust on both sides. :)
While that could be taken as a 2, the hand was always divided. It's a non-indicator.
There is many a board layout that simply lacks the room for a top mounted heatsink and fan, it would be impractical to have one reversed. There will often be a CPU slot, memory, something, within half an inch of the top slot. There is also the exhaust out the back, the porting is south of the PCB, not north. Card orientation has been universal, or near to it, since before video cards. They're just doing it the same way they always have, with the components on the u
Actually, it's the larger games that have the most cheats. No one bothers to make hacks for the nobody game that nobody knows about, because nobody is playing. :) Niche games with small multiplayer communities can often stay cheat free entirely, just because there wasn't any real motivation to make them to be a big fish in a really small pond. The vast majority of cheaters aren't doing their own hacking, just using someone else's work.
Yes, if you have hundreds of fighters, you'll hit that limit, and blow the extra power from all that wasted space and get creamed. The extra fighters most definitely did not join the battle the last time I played, perhaps that has changed recently, in which case this may not be true at all depending on how targeting is decided.
The last reply is the most efficient, but do remember to limit yourself on the number of strike craft you're bringing to fights. You can only take so many carriers before you're hindering yourself. After a point additional ships don't get you anywhere and you begin weakening the power of your fleet.
Neither of those have a processor capable of running Sins at any reasonable speed. You can't buy a gaming computer for a c-note. You're going to have to buy a real computer if you want to play anything remotely modern. Old stock and refurbs from 10 year old business hardware aren't going to cut it. Edit: Your desktop you bought has a budget video card from 2005, that makes it 3 years older than the original Sins, and a budg
I had a problem with that new loader bringing up the dev version even though it wasn't supposed to. I believe I had to nuke my settings file to get it to behave itself.
Yeah, not sure how many mods you can play without errors popping up in Dev, SOA2 might even be the only one. It doesn't even have to be a buggy mod to be toast. :( Anyone using fifth slot passives on capital ships for instance, you get exceptioned to death even though it works just fine.
onReapplyDuplicateType "PrioritizeNewBuffs" As a passive that is applied whenever it can be, this means it replaces itself continuously and will never do anything, switch it to old.
You badmouthed an omniscient and omnipresent being who can somehow tell all the nice kids in the world apart and deliver presents to them in one day. He probably hexed you.
Eh, I just checked it, working.
For it's time, the original CNC was pretty good, but the interface, economy, and depth of gameplay were pretty shallow by RA2. A single depleting resource, with marginal regeneration, two basic damage types, and a far less than desirable method of producing armies. I rather enjoyed it, but compared to Warlords:Battlecry, which came out in the same time period, it was an exceedingly simple design. It's like comparing Chess to Checkers at that point. I have all o
I gotta say, the CNC series had terrible balance and a mediocre design. Which was hilarious since it only had two sides with lots of similarities and some really unique units thrown into the mix. His list may not be worth much to the typical RTS player(he needs to get out more if he really thinks those are the only good ones), but CNC ran off it's atmosphere, gameplay wise it wasn't much different from anything else. It was by no means garbage, but t