psychoak

psychoak

Joined Last seen Member # 2882780
21 Posts 4,542 Replies 1,595 Reputation

The engine lends itself poorly to tactical combat. Directional shields can't be replicated, expendable ammunition can, but it would be a major undertaking, and have poor visibility. Energy consumption would also be a major undertaking, and horribly limited. I could get ships working that ran off power, but there would be no gui, the ability to tune them would necessarily be limited. You'd only have 4 or 5 ability slots to control everything, it's just not e

3 Replies 13,220 Views

I broke 16 without that stuff, I was beta testing GC3 with messengers, web browser, etc, and doing other stuff between turns. :) It was burning through 12 or so on it's own at the time, I'm sitting at 4.9 here with just the browser above my normal always on stuff, the biggest hog of which is slack at ~230MB between six executables presently.

14 Replies 99,725 Views

Skylake is also 2 channel. The maximum memory bandwidth on an i7 6700k is 34.1GB/s, DDR4-3200 is only capable of 25.6GB/s. Unless you can use more than two thirds of the bandwidth the processor is capable of handling, you can't achieve this with most tasks to begin with. Things like video encoding, compiling. You can handily outperform the Skylake architecture with different architectures on certain tasks because of that limitation, but it's a

14 Replies 99,725 Views

More specifically, at present it's the difference between a nearly empty two lane highway, and a nearly empty four lane highway. You're still doing the speed limit anyway. Even the biggest memory hogs in gaming aren't touching it. Going forward, if people actually start making software to utilize the hardware, it will make a big difference. Benchmarking shows available bandwidth takes a huge dive when you use dual channel, it's not quit

14 Replies 99,725 Views

I'm not sure why it pisses anyone off... Everything goes on sale eventually. Things going on sale before they're even released is pretty damn special ed, but that's another issue entirely. When something is new, it does indeed have a higher value, and any wishful thinking on the part of a particular game designer doesn't change that. It may not have a higher value to a particular individual, but people are not logical s

13 Replies 45,945 Views

With your case design, mounting a single or double radiator in the top is a piece of cake. You can do all in one water cooling these days, you don't need to mess with putting pipes together or anything like that, just seat the heat sink and mount the radiator. If you're going to overclock, just go with water. If you're not, don't bother with replacing the stock cooler.

3 Replies 40,321 Views

Pretty sure jokes don't start the separation of the races. These days its started by race baiting lowlife assholes who make their living by telling children the legal system is rigged against them, the police are out to kill them, and everyone is racists for not hiring them when they've got a hubcap hanging from their neck, a mess of dreads in their face, gang tats down their arms, pants hanging off their ass, and the english skills of a three year old.

53 Replies 243,998 Views

It all depends on what you're playing, the current trend makes the power of your processor less relevant, not more so. A hyper-threaded quad is already more horsepower than you should ever need for a video game in the next several years. If you've stopped playing anything like Sins, sure, it's not really a concern. If you're still burning a few hours a week on it and you'd really like to play a huge game without it being a slideshow, you want as much hors

14 Replies 110,948 Views

Be aware that the 6800K is as much slower than a 6700K as it is faster than my 2500K from 5 years ago for it's single threaded performance. Not a problem going forwards, but it will impact games like Sins, which is where a few of us are posting from. Edit: I would wait for the AMD release even if you wouldn't buy an AMD if they were twice as fast. Regardless of whether you'd ever want one, there are good odds of price cuts

14 Replies 110,948 Views

[quote]Unless you're going to do some heavy Virtual Machine work or A/V encoding work, save the cash & drop from an i7 to an i5 if you run into the budget wall -- This will save you around $100-$140 if prices are similar to the 6000 line[/quote] This is not the case anymore, as the 6700K is 500Mhz faster than the 6600K even without the other advantages.. The i5's have a smaller amount of memory to work with as well, they're essentially hamstrung in

14 Replies 110,948 Views

These are people with 4-8GB of ram, not the guy with 16. He's nowhere near running out of space. Yes, there is a recommendation for a 3*RAM maximum size, but this recommendation is based on the typical computer buyer that gets a piece of crap from Dell that shipped with 4-8GB of ram in an era where your browser can burn through a gig by itself. If you've got 16 today, you probably wont ever use a page file in your daily operations, if you've got

19 Replies 42,612 Views

Having a warm case is a foreign concept to me, but it's probably not problematic as far as the video card is concerned. You're only hitting 61C on a burn in test, which is a whopping 1 degree above the fan shutoff, as in you aren't getting any temperature climb at all once the fan starts running. I'm guessing you could run a burn in test all day and still not overheat the card.

22 Replies 181,230 Views

I expect either of those would be fine, but you might not be able to achieve your goal regardless. After a certain point, you wont be GPU limited and your CPU and RAM will bear the brunt. I'm on an old GTX 680 and the game runs pretty smooth, a 460 isn't much weaker than it is and far more modern a design with twice the memory(the models folder is 3.8GB, so I have to do a lot of swapping in and out of VRAM with only 2GB, which leads to hiccups), but with hundreds of planet

19 Replies 42,612 Views

[quote]The OS will not allocate more RAM than it thinks it can manage within the size of the swap space it is allowed to allocate. Also note that the game is not what allocates RAM, it is the OS that allocates RAM.[/quote] This is horrible misinformation. Memory in ram is not "backed up" in your page file, nor does it require one in any way. There are, due to poor programming and a lack of foresight, programs that will not run without a page file because the

19 Replies 42,612 Views

Unless AMD is outright lying, it actually is surpassing Broadwell-E CPU's in at least rendering, they just haven't given us any indication that it can meet or break the speeds Intel is reaching.

239 Replies 1,001,408 Views

Considering they finally discovered that their single thread performance blows and decided to engineer with that in mind, a lot higher than they were for anything since the Athlon X2. Don't expect them to leapfrog Intel though, it's highly implausible. They've been comparing it favorably against Broadwell-E performance, but that line is a dog in the single thread performance category. The fastest out there taps out with a 3.8Ghz turbo and is dwarfed by the 4Ghz H

239 Replies 1,001,408 Views

Seriously! That POS is from an age when LCD's were still vastly inferior to my $800 CRT, it was still a pretty big step down when it died in 2008 and I had to replace it. :(

239 Replies 1,001,408 Views

Ahh... the death of a company... It's too bad really, I rather like my SSD's and the beautiful display I'm typing this on, but I'm guessing they're in serious financial trouble at this point...

4 Replies 47,950 Views

... You built that monster and used a 1680x1050 piece of shit from the dark ages of LCD technology? Priorities man, priorities... I'd have gouged my eyes out years ago.

239 Replies 1,001,408 Views

[quote]Nonsense. Your memory on Sins is just plain wrong. Anyone could open up a scenario in notepad and make their own. It's easy. Sins is not that easy to mod. It's that modders took the time to take it apart.[/quote] You respond to a comment on how modding capabilities were discussed, or in the case of Ashes, not discussed, by saying a veteran Sins modder that pioneered ability design has a faulty memory about how easy it is

30 Replies 137,388 Views