Looks great! Going for the evil giant jellyfish?
Admiral_Kiernyc
The old Tau ships aren't ugly!!!!! and yes they will be in it as well as the Forgeworld ones
yeah envoy is a cruiser as far as I know and looks like they removed the screenies...I guess me pointing that out wasnt something they wanted us to know lol, I are sneaky :D
Main page Latest media screenshots, the middle diplomacy pic
and new pics! I see a new capital ship in the second pic :)
[quote] * Optimized various situations that could occur late game and slow the game down unnecessarily.[/quote] Does this include the "text lowering FPS signifigantly " issue....I don't know if anyone else has this but I know it's not just me ( *looks at Thrawn2787)
[quote who="ManSh00ter" reply="1264" id="2362029"]I do not drink... wine...[/quote] haha Dracula :D
Any news :D ?
[quote]In the grim darkness of the far future.[/quote] lol yes, M41
It's done when it's done lol. You're talking the FULL THING that will probably be a long while!
Now for something completely different...look what I made :D [IMG]http://i106.photobucket.com/albums/m250/Sprinkles_010/change.jpg[/IMG]
[quote]You work for Gamesworkshop...[/quote] Let's see your papersh
and GW is pretty big on the legal hammer. (Poor Damnatus....poor poor Damnatus...)
as for the "wings" on the imperial ships, those have one lance turret on them but the tubes sticking out of them aren't weapons. EDIT: I believe the one turret on the wings are more aesthetic and count as part of the dorsal lance battery
A Ramilies star fort (fluff-wise) is an extremely rare and ancient structure. Essentially mobile HQs for the Imperium, there probably wouldn't be a need for more than one in a specific battle. Also, they are epic pwnzor so we don't want to spam ramilies. Devs are trying to keep this as fluffy as possible so more than one ramilies (per player) wouldn't make much sense.
wow thats a lot of seeders :3
[quote]with the ship names, I meant that the type (frigate/cruiser/battlecruiser/battleship) component of the name wasn't capitalized, so it looked a little off. [/quote] What i meant as well. Good to see it was fixed huzzah!
[quote]once again, didn't know if you knew, but most of the ship name syntax is like this 'Emperor battleship' or 'Cobra frigate' or 'Lunar cruiser', and so on. This is just my opinion, but (once again, no offence intended) it seems a little as if you just spared a cursory glance or look-over the ship class names, as they look a little unprofessional.[/quote] This is what I've been thinking for awhile since like, the first release lol. X is more for function first then
[quote]Yeah, I know about the imperial/chaos generic gc, I just don't know where to come by pics and my camera's so bad I'm not likely to buy one. Do you have one? If so, the best way to get it in is to give us a side view, top and bottom and front views. Also, I'm so gonna dispute that uniqueness claim in favor of my favorite chaos ship, the repulsive. First off it has a unique chassis and all that, and it also has sweet nose weapons and a dorsal lance battery to go with its heavy guns. I wa
Suggestion for new capital ship --> Avenger Grand Cruiser (Pwease [e digicons]:grin:[/e] ) I know I've said this before but it is the most unique GC in my opinion and you don't really need ALL of the variants (unless you want) The Imperium is going to need more than 2 capital ships.
PlayerJuan, something tells me that isn't allowed on a public forum...
A forge world wouldn't have any water bodies left on the planet. Also, it couldn't be a hive world because Hive worlds are not globally populated, population is only in the hives which are enormous spiral fortress-cities. I would picture that a sins desert planet with some hives on it would be a good hive world. That planet there, that you made thrawn, as it is now is probably a pretty good urban/civilised world.
Does this latest work with Entrenchment v. 1,02?
[quote]Fixed starbase jiggles.[/quote] w00t no more dancing starbases!
"WAAAAAAAAAAAGH!!!!!" -Basically every Ork in 40k