Admiral_Kiernyc

Admiral_Kiernyc

Joined Member # 2919315
40 Posts 763 Replies 567 Reputation

[quote who="Marshal_Rhadagast" reply="1" id="3097840"]For me, I've noticed the Titan sits way off to the side, out of the range of its support abilities.[/quote] Yeah this has been pointed out and acknowledged by Ironclad. I'm just saying before like phase jumps, frigates tend to get stuck on your titan and the phase jump gets pretty broken up. Basically, ships are trying to occupy space that other ships already are.

3 Replies 21,891 Views

Lol I was confused thinking to myself "I don't remember writing these comments anytime recently!!" Well this is quite old.

30 Replies 20,898 Views

Hey I'm not sure if anyone has pointed this out yet but when you have a titan with your fleet and you tell them all to form up like before a phase jump, a few smaller frigates (Cobalts, etc.) try to occupy space that the titan is in. This doesn't happen all the time for me but when it does, the fleet gets all jumbled and in disarray.

3 Replies 21,891 Views

Certainly the units at the planet need some upgrades. Are you sure you had Occupation enabled as a victory condition? Because maps have the Artifact planet even if you don't have the occupy victory checked enabled. Another thing to add, those defending the Artifact planet are neutrals so if you are TEC rebels and get the research you can't attack the neutrals. Thus you would either have to avoid the research or just never be the first one to attack the artifact planet.

3 Replies 4,650 Views

I second many of your notes, especially Pillaged War Chest, I really don't know what that does. Also, I too have noted that the zoom in distance has been drawn back a little. I am pretty sure Savage Thrill gives the bonuses to all your ships in the gravity well as long as the planet is being bombed, but I'm not 100%.

10 Replies 67,390 Views

Haven't really found much yet. Only little thing is the pirate pillager you gain as a controllable ship lost its engine trails.So far it is quite polished!

28 Replies 19,893 Views
Reply to xenos in Sins Rebellion

They would probably also consider Advent to be not humans anymore, given their deviance.

3 Replies 7,774 Views

I feel like the overall scale of the game might have something to do with this too. Considering how massive the game is, the ships feel a little wimpy to look at. Just a little thought :)

26 Replies 20,104 Views

[quote who="Frogboy" reply="43" id="3087014"]Once you've been put into an Advent re-education camp, we'll see what your attitude towards their designs are.[/quote] :3

81 Replies 241,089 Views

This really all comes down to personal taste, and also the game developers. Let them make the ships how they want there's always going to be people who like them and don't like them. I for one really do like the design of the Revelation and Progenitor! But I respect other people's opinions, they just aren't going to change my own.

81 Replies 241,089 Views

Kind of a random aside, but I hope when titans do die they leave nice race-specific chunks of ship behind. You need a little evidence of you handiwork when you kill one [e digicons]:grin:[/e]

28 Replies 32,609 Views
Reply to Music in Sins Rebellion

Well I hope that's not the case lol

11 Replies 10,930 Views

Hey, was wondering if there would be brand new music in Rebellion? Would be great because I love the sins music now but new stuff would be awesome. [e digicons]:)[/e]

11 Replies 10,930 Views