I've been unable to access the modding forum sice yesterday. What's up?
VenerableDreadnought
[I'm very tempted to just release one without supers while I figure out what to do for the tau and how to make spawning ships near-permanently work. Two birds with one stone.[/quote] Good idea! Supers aren't absolutely necessary at this point. I think the new races by themselves should satisfy everyone.
I think the first thing on it may be a resurrection of the chaos ships from earlier, probably including the planet killer, especially now that the superweapon system is properly set up. Let get the chaos back into play... at least as place holders
Have you enabled the mod in Entrenchment?
Finally there will be two (maybe three) new ships, the torpedo and lance nosed Dauntless light cruiser and maybe the attack craft carrying version. Sweet! Looking forward to those.
[quote]We should have an entrenchment compatible version ready soon though.[/quote] Great!! Sorry about your PC. Hope you were able to upgrade.
I hadn't seen anything in a whaile. any update?
I've got an extra if you're interested.
My vote would be for Orkses first, but whatever!
Beautiful work i nert! The ships are impressive!!!! Can't wait to see more.
[quote who="Prezo" reply="12" id="2035375"] also i have 2 more ships complete with textures i need to put in game, but school starts in 2 days, so we are getting there slowley [/quote] We're you ever able to get a Cobra Destroyer in game?
Those are fantastic! Good job!!!
The planets are a secondary concern. I'm more interested the Nova Cannon.
[quote who="xthetenth" reply="18" id="1986312"] I'll try to get the planets and nova cannon done soon, but I make no promises till after christmas[/quote] Any updates on progress? [e digicons]O:)[/e]
[quote who="Prezo" reply="24" id="1993266"] also puting textures on them is easier said than done as if we dont do it correctly it will just be a multicoloured mess and that wont help you anyway. we are currently working on some textures for the ships but they are having a few problems with the team colouring... i'm almost concidering abandoning team colours because the icons above them show prety plainly which team they are on. doing that would give us 3 ships with prety basic tex
[quote who="xthetenth" reply="13" id="1983133"]ah, that one. got the unofficial ship compendium, do ya?[/quote] 2002 Annual, actually
It's on a dautless frame, but carries attack craft. It has a prow lance battery.
[quote who="xthetenth" reply="9" id="1982218"] Make me a dauntless! (Ignore that, I'm just something of a dauntless fanboy) [/quote] How about an Enforcer Class System Control Cruiser?
1) I've been thinking about how to make escorts more survivable in battle and still survivable. What would you say to making them have a 30 second reload time on their guns instead of 20, keeping their DPS the same. That way, attacking the enemy's stern and retreating out of range would be easier to do, and you'd get more time to recharge your shields before passes. It'd also decrease the level of micro needed. What do you think? I think that's the way to
Got it this morning It's awsome! I can't believe the speed at which this is coming together. Hats off to you and Prezo. I'll do some videos this afternoon
No, I need that. Let me know when you can get me a copy.
Everything is looking great so far. The models look fantastic! Texturing can wait. I think that you've been able to slow the pace down to the point of where you are close to the tabletop feel. I've got my laptop running with the current build, and my desktop with the earlier build with chaos ships for comparison. I'm trying to get videos together.
No problemo. I've got to go to work anyway, so I test it later. [e digicons]:)[/e]
Got you latest msg. Was there supposed to be an attachment?
I've tried with and without Chaos. I still get the error???