Jinnigan
[quote]Oh but, on another note, this dude above me is right about the siege caps. Still though better to get more long range frigates, but siege caps are fun; it's your call. Just don't complain when you should have gotten more functionally cost effective frigates.[/quote] well you gotta take over planets somehow
Moreover I hate to say it but i want to be perfectly clear, in WANG's original post in this thread detailing our victories, there was even a link to our thread which had more specific detail and replays posted, as well as the date the games were played (which, incidentally, you got wrong). I really don't know what more you want than that, considering we provided everything you asked for and you still got it wrong. In fact, seeing as you've shown your aversion to clicking links and looki
Moreover I hate to say it but i want to be perfectly clear, if the "Defender" vs "Challenger" thing is just meaningless paperwork at the moment, why even request that information? It's a waste of your time and mine.
blantant contentless bump post goes here
1Spartan you mention the reporting format as having "always been listed" yet you have nothing more specific than this: [quote]Clan leaders are requested to post general information about any competitions their clan has engaged in and the results as well as the team members that participated in the event. All posted legitimate information will be added to the record.[/quote] I really don't care if you list more specific requested information in the rest of the thread or not, sin
i don't think we have enough cops to cover the amount of precincts assigned to us, that's what
Moreover I hate to say it but i want to be perfectly clear, if [WANG] doesn't get more organized we won't be taken seriously by the important members of the internet spaceships community and then where will we be???
I really don't see what the importance in having "Challenger" vs "Defender" status is, I mean it's not like you get bonus points or have a different starting position/resources when you're a "Challenger" as opposed to a "Defender" If you could explain it to me that would be great. Another idea would be to have the winner in green instead of in a seperate column, which would let you use the Victor column as a link to the replay instead.
sounds like you and RonLugge have differing ideas on what the list is supposed to be
so how many games do people have to play before we become established?
[quote]@Spacecortez - confirmation by someone from AoH would be real nice.[/quote] https://forums.sinsofasolarempire.com/304183/page/2
she's pretty cute though
[quote]no we just dont want to play against jerks, nice guys?????my a-hole[/quote] tbqh we're really not concerned that someone who can't beat a 3v3 in 11 hours doesn't want to play us
okay first step make RA break when labs are destroyed
Thanks for the topic change. Now I'm going to nitpick because I am a grammar nazi like that, and suggest "Major Clans That Are Recruiting" or "Major Recruiting Clans" or something. If you don't want to bother a mod again, that's fine, I'm just being picky now [img]http://narizak.com/Emotes/emot-shobon.gif[/img]
I think the key problem with RA is rollover. Meaning, where the TEC and Advent tier 8 ultimates are powerful, they're still one-shot mechanisms. You can use it to get a strong advantage, but it's still up to the player to capitalize on that momentum and carry to forward to a victory. With RA, you get a slow but steady build-up of advantage that can then continue be used well after the initial shot. Some (poorly thought out) solutions might be putting the RA ships on a timer, making the
[quote]You can't PM a moderator to change the thread title for you?Problem is, I can't come up with an appropriate name.[/quote] "Searching for a clan? Look in here!" That's if the post is a list of clans that are looking for new members, which as far as I can tell it is. If that isn't what the list is, it might be a good idea to have a better definition of what the list is, since of course you'll have a hard time coming up with a title for the post if you don't even k
Question about RA: does blowing up labs stop the ship production?
the number of planets on the map is right there at the top of the join game screen if your games last over 2 hours, even in a 5v5, you're playing it wrong
You can't PM a moderator to change the thread title for you?
do good ideas get implemented or is it a case of squeaky wheel gets the oil? :it is a mystery:
i'm not sure sins has a large enough player base to implement a matchmaking system like that i mean if you look at just the custom games, nevermind ladder games, the list is always 5-6 times longer than what Sins has
Would it be possible to implement the ability to watch replays online? By this I mean letting multiple people watch one replay. This would be a great educational tool, as teammates go over mistakes and successes, and might even just be fun in general. I bring this up because it's been mentioned that the netcode is being rewritten in the coming patches, so I'm curious if it would be possible to include this, or maybe even in the future expansion. If this is impossible due to the intracacie
imo if we have sigs they should be limited to small sizes something like 300x75 maybe