Does anyone know if having more than one trade station in a planet is benificial or not?
Anubis208-RG
Does anyone know if having more than one trade station in a planet is benificial or not?
Does anyone know if having more than one trade station in a planet is benificial or not?
I can beat a hard AI by doing the following: 1 Scout (find the AI) 2 Start Colonizing 3 Get some research stations 4 research a couple ship limit upgrades (2 or 3 capital and 2 fleet) 5 Build 2-6 capital ships an race over to the AI's planet's 6 Destroy everything in your path 7 WIN!!!
Good work. Keep it up!
My favorite TEC fleet composition: 5 Garda 20-30 LRM 15-20 Kodiak 40-50 Cobalt 3 Celio 5 Seige 5 Repair 6 Carrier 2 Sova 3 Marza and as many Kols as you can afford
Idaho Falls, Idaho, USA!!! (we only have 3 months of summer, and the rest is winter)
Bob, how the heck are the races the same!!!!!!!
That doesn't really matter when you have 50+ ships vs. one capital ship.
The placer-of-the-bounty's identity is not public. The AI just sends a whisper to everyone, begging for mercy.
I usually have my main force go after their capital ships (one at a time) and if they have, say, a million Cobalts, I'll just let my LRMs automaticaly target them (instead of going after the capital ships).
[quote]So artifacts are traded. Do they change any attributers of the planets that receive the traded googs?[/quote] No, he meant that if you have one of those artifacts on a planet, their trade will increase. He's just saying "Why would an Ion storm help with trade, [B]unless your trading ions!!![/B]"
[quote]Everything loses an equal amount of antimatter when phase jumping. You might actually have to wait more with the colonizing cap ship, since it's probably using its abilities on top of phase jumping, while the colony ship just sits one planet back waiting for the enemy ships to be cleared out.[/quote] Colonizing Capital Ships have more antimatter reserves and regain their antimatter faster than Colony Frigits anfter a phase jump. Also, you don't have to have the capital ship's ab
[quote]Sure Bob ur entitled to your opinion. I guess if I would have to play it single player I would stop playing it till 1.03 as well. For me the fun still lies in COOP play against an insane ammount of AI with friends. Not that the AI can beat us but it still a hell of a fighterrr i never once said that he too thinks the game is boring. thats what i think of the game. ill explain why then. i find the game too easy. combat is dull which is another main reason and also because races are basical
How come there aren't moon is SoaSE? Just a thought.
Keep one small fleet at the battle site and use another one to chase them down.
this [B]should be[/B] a game setup option
Everyone here should go post a review for SoaSE at Amazon! There are only 15 and 2 of them are negative. Please help. :CONGRAT:
I have: XP Pro AMD 64 3000+ at 1.89Ghz 1gb RAM NVidia 7600 GT And it works fine on my computer! SoaSE is one of the most computer-friendly games ever made.
what version of the game do you have?
[quote] When you guys are ready to do some clan fighting look up the GE clan. It is always looking for some new meat. [/quote] Well, at least we aren't old meat! :d jk
just a little bit...
Send them in, build more, repeat.
Me too!
I just registed too. :CONGRAT: