44RS

44RS

Joined Member # 2984886
4 Posts 258 Replies 647 Reputation

i was wondering if we are ever going to get different interface graphics per race, cause at the moment the interface looks the same with each race. wich in my opinion all looks kinda TEC like.

1,040 Replies 558,396 Views

also im thinkin for the skins of the planets, maybe its possible to make the planet skin be an animation thats halted and is triggered when terraformed, this way the game might not have to load in a new skin ingame. this would put some limits in cause there's only one animation per planet. however, i figured u could terraform like the lower list. vulcanic planet > desert planet ice planet > oceanic planet terran planet > vulcanic planet and vice-versa <br/

22 Replies 10,192 Views

well this idea could work really wel in a star trek mod. call it the "genesis device" and make it a super weapon :D [img]http://www.stardestroyer.net/Empire/Tech/Special/Genesis.jpg[/img]

22 Replies 10,192 Views

also the extra astroid might have been part of the planets core at some point or a moon in the makin or whatever, i mean mars' moons aint all round but some look more potato-shaped, i just cant catch the name for these type of bodies right now.

77 Replies 154,097 Views

FUCKIN AWESOME! and offcourse an oceanic planet can have a large population, its all liquid so temperature's good, it also has clouds and therefore an atmotphere and if im not mistaken u can make oxygen with water. and u can build everywhere, and under that (who knows how deep it is), the possibilities are endless, atleast its easier to live there than between mountains of ice or mountains sprayin liquid planet

77 Replies 154,097 Views

I'd also really like to be able to negotiate a peace treaty between two ai-players. for example, im at 100% peace with 2 players that hate eachother and keep askin me to kill eachother for them wich offcourse im not gonna do cause i want to keep my relations high. or maybe a way to make em hate some other player more or something though the peace treaty would be better ;) . oh and maybe i allready posted this but it would be really nice to be able to ask the ai for res

1,040 Replies 558,396 Views

i usualy group 20 enforcers, with 16 carrier frigates and 12 overseers, and offcourse the capships. its never been beat sofarr, i barely ever even loose a single ship

53 Replies 27,780 Views

awesome, i just downloaded ur mod and installed the double cap ship and 5000 shiplimit increase and it works perfect. MANY MANY THNX :CONGRAT:

10 Replies 9,156 Views

can i upload there? cause everytime i check the site it seems unchanged/-used

10 Replies 9,156 Views

BIN  R e s e a r c h S u b j e c t + H U D I C O N _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 + H U D I C O N _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 , I D S _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 _ N A M E 3 I D S _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 _ D E S C R I P T I O N   F l e e t  # R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 6 

10 Replies 9,156 Views

BIN  R e s e a r c h S u b j e c t + H U D I C O N _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 + H U D I C O N _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 , I D S _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 _ N A M E 3 I D S _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 _ D E S C R I P T I O N   F l e e t  # R E S E A R C H S U B J E C T _ M A X C A

19 Replies 11,089 Views

id like a fleet capacity editor u can set before u start a game, as like there are 3 different cap lvl's to choose from before u start a game, also for multiplayer. then u can set normal cap for small games and a medium cap and a huge cap for bigger games.

1,040 Replies 558,396 Views

so that 48 files in total with 3x7 files per race right? before i start fuckin up my game also with what type of program do i open an .entity file just normal teksteditor or do i need some special program?

19 Replies 11,089 Views

im wondering where the file is where i could increase the capital ship and fleet capacity

10 Replies 9,156 Views