Walksforever

Walksforever

Joined Member # 3005289
0 Posts 13 Replies 78 Reputation

I went to the mod directory the game tells me it is using, deleted all the mod folders (just to be sure), then started the game, asked it where the mod folder was, which it then created. I re-downloaded the file from the site, unzipped it and then popped just DS v0.22.4R+FWSP-RG into the folder .. still no check sum. Weird. I did go looking for possible other folders .. I found an appdata/local .. so I deleted that one ... re-did the process just in case .. same issue .

582 Replies 1,927,142 Views

Hey guys, long time fan .. I've not played SINs in a while and was wanting to play tonight, so I made sure the game client was updated, then DLed your latest version but it will not generate a checksum .. stays at 0. Its the 1.82 version of Rebellion with both DLCs and it plays ok just I can't seem to get DS to give me a checksum ... any ideas? is there a way to clear some sort of temp file or something to let it reset ? thanks,

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I DLed the new mods ... figured I'd go with the core + aha + sol ... but I get no checksum from any of them at all. I deleted the v1.8 folder, loaded the game, told it to show me the mod path (which re-created the folder) then re-copied in the downloads. The older DS mod, version 17 I think, gives a check sum, as does the 4X one ... but the new one doesn't seem to be giving me one .... anyone else gotten this problem? and know of a solution? DS was the 1st mod I

582 Replies 1,927,142 Views

Hey all .. awesome work as always on the mod. I just tried out the latest version with my latest version of Rebellion with the DLC.. couple of bugs I noticed. In the Civilian tech section it seems that the Oceanic Colonization tech says "String not found" instead of Oceanic colonization. Also, does the same when you mouse over an Oceanic world. A could of the times instead of a small little system/planet icon I seem to get a square with a pic of the world's ho

8,423 Replies 15,662,358 Views

How about a tech option to increase population on asteriods? call it "extermal bio domes" or something? Sorry if I seem to spitting out random ideas. Yours is by far one the best mods I've played for this game and anything I might be able to contribute to help it keep going, even if its just zany wonky strange ideas, is just me trying to be helpful.

8,423 Replies 15,662,358 Views

Hmmm, I'd forgotten about all those little refinery and trade ships. Yeah they do breed like ants and rabbits don't they. I know there's an option in the interface to turn off thier graphic. I'll try that. As for killing the mines, I don't know how to mod, same as for adding in music. Not sure how its done. Are you guys planning another mod update??? sweet!!! Looking forward to it. If you're up to suggestions on music, a number

8,423 Replies 15,662,358 Views

Hello DS Team, First off, amazing mod. I always load it in when I play. Love the added tech and the expanded planets and all the other goodies. Keep up the amazing work! So onto my questions. Music.. is it possible to add more background music? is this something I can do myself perhaps? Does the music mod I've seen on this forum work with DS? Leads me into the next question. What other mods on here w

8,423 Replies 15,662,358 Views