Mymoto

Mymoto

Joined Member # 3029510
8 Posts 13 Replies 302 Reputation

JgzMan. Thanks followed your instructions. Created a folder in the intrenchment 1.02 mods folder called.. Requiem.. copied all all files to this Requiem folder.. Unzipped here. Applied the patch to Requiem folder. Ran the game enabled the mod. No new race (Imperial), no mini dumb. Was able to start a game. Didn't see any difference though.

827 Replies 2,304,172 Views

This file produces 3 individual folders.... Celestial Body, Galaxy Forge, Icons Galaxy Forge. Are these 3 to be installed in the Mod folder and all 3 enabled ingame, or does the galaxy forge and Icons galaxy forge folder to be placed in the Celestial body folder.. or are the contents of galaxy forge and icons forge folders to be put in the celestial body folder. I have installed this and in enables but there seems to be no change except the protrait. The scenarios don't show

1 Replies 2,775 Views

Mini dump also. The patch creates 2 new folders... Game Info & String. If you copy the contents from those 2 new folders into the existing Game Info & String folders they do a replacement of files ( thus the patch I guess).. Still doesn't work though. Also the main file Archive 1 is listed as 966kb. When right clicking it one gets the stardard info with including the option to Extract. The other fiels 2-8 do not give this option to Extra

827 Replies 2,304,172 Views

My question also. If I understand the directions, I need all the 8 files and they all go in the Mod folder for entrenchment, then enable all 8 of the files within the game. Or can we make a separate folder and unzip all 8 in the separate folder and put that folder (containing all 8 unzipped files ) in the Mod folder? Also where does the patch come in; is that patch applied to a single file (if just a single file, which file). Of is the file

827 Replies 2,304,172 Views

I have found the icon to turn off auto join, when I have the fleet targeted. Doesn't seem to help, new ships in the same gravity well created by ship factory in same gravity well still join fleet. I can cancel the fleet and have new ship not join the group, and then remake group into a fleet if I need to. Not exactly what I had in mind. But that information helps. Thanks

5 Replies 13,286 Views

How do I get this to stop? If I have an existing fleet/group in planet gravity well and create a new ship, I don't want it to join existing fleet. I created a key stroke on ..Toggle auto join fleet... saved game, quit game to desktop and started game. loaded saved game.. the key command is still listed but it has no effect.

5 Replies 13,286 Views

Ok, that helped. Can't really overite with Alpha 0.45 patch, it creates a separate folder inside the folder. Had to extract into a separate folder then do a copy/paste from that folder to the entrenchment 1.02 mods .. DS Entrenchmnet 04 folder. seems to be working thanks for the information.

2 Replies 3,140 Views

Ok, seems I have got it wrong on the installation. I have downloaded and installed the full download DS_Entrenchment_Alpha_0.4....Alpha 0.4 Patch...Alpha 0.45 patch. I tried installing the full download only; that doesn't work. I tried the full download and the Alpha 0.4 patch....Alpha 0.45. Installed the 2 patches on top of the full download. The patches were installed in the DS Entrenchment folder ( within the Entrenchment mod folder). What is

2 Replies 3,140 Views

I have tried searching this forum and google for these, nothing in this forum so far. I can find on on google but nothing for entrenchment. Have these mods been updated for entrenchment if so anyone have a link?

3 Replies 4,568 Views

I tried setting effects to high versus highest, 86 min and no crashes. Can someone make a link to the Volumetric and Bailknight files for Entrenchment. Thanks for the advice on reducing the settings.

10 Replies 6,535 Views

Thanks got it installed and working. I have 1.01 entrenchment also, and am getting runtime error, runnign windows vista 32 bit. Didn't clock how long it worked before the crash. Less than 30 min; only 2 planets, crashed during a battle Ancient cap ship agains a starbase. Don't know if that makes a difference. Will try again.

10 Replies 6,535 Views

I must be doing something wrong. I have downloaded and installed SGraces 91b, Planetsize 1.00b, Fleetsize 1.00 in that order. I put them all in a single folder in the Entrechment mods folder. It shows up in game, I can enable it, but there are no extra races, just the original 3. Do I need volumetric and Bailknights or are they optional? If I need those 2 can I get the link for the Entrenchment version? Thanks in advance.

10 Replies 6,535 Views

Is there a way to target mines or a specific ship for targeting mines? How do you get rid of enemy mines other than just flying into them and taking some damage?

15 Replies 56,706 Views

If I undertand this correctly; this is the SG races for entrenchment. I have SG races for Sins 1.15. SG races 1.15 when installed into the 1.15 mods folders shows up as a single entry...dolyneck sg races etc. I have downloaded and installed all 3 files for sg races for entrechment 1.01. When these are unzipped in the entrenchment mods folder they show up as individual file folders: Gameinfo, Mesh, Particle, etc. instead of a single entry such as ..dol

2 Replies 3,522 Views

How to install? I have downloaded and unzipped these 3 files into the entrenchment 1.01 mods folder. They show up as several individual listings in the mobs section. I have this mod also for Sins 1.15, it shows up in mods folder as: dolynic SG races 1.151. a single listing. When I enable the individual listings there is a 0 on the checksum. When opening the zip file (not putting into Sins) just opening to see the files I get folders: Gameinfo, Mesh, String,

1,775 Replies 3,756,156 Views