This can be replicated using CTRL+SHIFT+LCLICK. I love fences, but the bug is annoying; can't wait for the fix. ;)
Daikaze
I'm using Windows XP (Professional). I'm also using ObjectDock and MyColors (thinkgreen)
Okay, so I'm not crazy here. I've been trying to figure this one out, and I came to the conclusion that the recent update of Fences is the issue (I came here to confirm). It's annoying, but much less so now that I have a better understanding as to where the problem is coming from.
So I should gather what from this? That Blizzard support equal rights (Zerg, Terran, and Protoss are balanced) and that God hates women because it too invented insect like creatures? Oh, and that Zerg are lesbians because of the whole "Girl on Girl" action? Also, the Terran treat everyone/everthing in their military like objects... it's equal rights.
As I've found already, Shield vs Heal usually winds up with Shield on top. However, I find that QoT vs Sedna is a hands down match in favor of Sedna. I occassionally here people talk about how "powerful" QoT is and I'd love to see videos of her being played well. I play her frequently, but I can always pick out any other Demigod and do much better. She's easily my favorite character due to the playstyle, but I feel that she is really lacking... Shield is not really a pr
[quote who="Aroddo" reply="7" id="2318525"]How's the LoL community, btw? Same as HoN? [/quote] So far it's been pretty good; It's a shocker I know. ;) The LoL community will probably get worse when it goes live and more people are playing for free.
Logic would dictate that this person was lagging because they have a poor computer/connection that couldn't handle the extra data that comes as the game progresses. More units means more lag for some people.
I wouldn't mind a setting that locks General/Assassin favor items and isntead limits players to using the Generic favor items.
[quote who="Drake-Cid" reply="7" id="2316522"]I think the plan to stop AI from feeding so much will be implemented in the upcoming patch including some other stuff.[/quote] It'll be good for custom games, but I wonder if it will affect leaver AI and whether or not it will be in effect for Skirmish/Pantheon.
Okay I've been trying out some other games and so I think that Demigod needs a few more things: Server-side Hosting: Latency ruins competitive gaming. Sadly, latency in Demgiod makes life worse for everyone. The problem is that Server-side hosting costs money, so I don't see it as beign high on the list of priorities for development. Leavers: There's no way to reconnect to a game that you had left/disconnected from. The other issue with leaver
A demigod with chains for a weapon would be nice... either ranged or melee would be acceptable. The ability to grapple (UB Stun) another player would be a nice ability.
Note: HoN testers can discuss HoN, but they cannot release media (videos/images/etc) from the game. LoL vs Newerth vs Demigod: If you liked DoTA and play casually then you will probably stay there, or you will move to LoL. If you liked DoTA and you played competitively then you will likely wind up at HoN... HoN is the same thing as DoTA, and personally it seems like a bit of as cop-out that they didn't really do anything new with the idea. (despite the fact th
I'm in the LoL beta... I like it... But it's like comparing apples to oranges when comparing LoL to Demigod.
It'd be nice if we could create "build priorities" and such. Basically, the ability to give the AI builds that players would use (many of which have been posted on these forums) and to be able to give them preferences towards certain equipment and citadel purchases.
For some reason I see this as a problem with Chrome, and not the way that the forums are coded... I could be wrong though. Google Chrome is a simplified web browser and so it may not be compatible with some things.
Erebus: Even without hte Horn of Battle they can be quite a nuisance. Mostly though, I think it's an itemization problem. I kind of think that +minion health items need to be changed to a percentage or something. I think Erebus' minions' stats should be more on par with Oaks. Oak: Oak it perfectly fine. I can't see a reason to change him, and no, he is not my favorite. :P Qu
Well, the problem is that favor items were designed to be purchased, and so the crappier ones are cheape; but it's too easy to get favor and so the cost is taken out of the equation leaving us to choose between some mediocre ones, some crappy ones, and a select few that are useful. Personally I like my Staff of the Warmage (I think that's what the mana one was called) on a few of my characters.
I've used friendly towers as health potions before, but not without having purchased the Structural Integrity. I do see how it could be used for griefing though...
QoT is one of the two characters without a stun/interupt... Regulus is the other one. Regulus can do enough damage to score a kill before someone escapes (sometimes) and he has Snipe to get those that flee; the Queen has none of these benefits and so she really lacks compared to other Demigods. I'd like to see Entourage combined into the base "Summon Shambler" ability and a new skill could be placed to take up that space... something with a stun/interupt. It'd b
I've had a few times where this was an issue, but usually my roommate and msyelf can play just fine.
QoT: Shamblers are weak (very low HP) and their AI is awful. Uproot is not very useful, and thus Compost has limited use. While she can be played as an Assassin it (the assassin build) doesn't compare to the Assassin builds of other Generals. Imagine trying to play QoT without her shield... the only alternative is a Shambler build with Mulch... She is far too dependent on her shield. Basically, I'm saying that QoT
I think that the current matchmaking takes too long, and it usually decides to pit me with/againsty AI. I really think that 3 minutes is pushing the limit, especially when other games manage to pull this off faster. Matchmaking should be fast... Of course, it's faster than what it was. ;)
What sort of modding can we expect when Demigod eventually has modding support? It sounded like there wouldn't be any really be any Demigod or map editor; so what could we expect to see?
Yeah, it's a presumptious title. ;) Demigod is a great game, and trying out other MOBA (this genre) games has reinforced how great the gameplay really is. What Demigod lacks is that "competitive" element. Demigod is competitive on a casual level... but it could be a whole lot more. Voice Chat : I think it was said that Impulse would eventually support this, but quality voice chat would [almost] elimate the complaints about premades.
When I played LoL I found Demigod to be the better game, but I will still wind up playing LoL since it will be free. I'll consider HoN purely based on the existence of a map editor and the fact that I love this genre (they call it MOBA now). Demigod is, simply put, the professional version of DoTA. They took DoTA and made a wonderful game out of it, all that is lacking is some of that competitive element that will make games like HoN and LoL popular. All Demigod really needs (IMO) is an imp