Well, that definitely takes spiritual cleansing to a whole new and frightening level.
Paladin766
Highlight the ally units and you will see where you normally issue commands three commands, attack, defend and I think stop. Just click on the one you want and send them to where you want them to go. Though it has been my experience that they take their own sweet time in forming a fleet and heading there so I would not bank on their timely arrival to turn the battle.
After a three day long huge map battle where I put aside my normal shoot them all and let what ever disembodied astral power sort them out and started being friendly. Well I can tell you that it did not go well when my allies became allies of my enemies and while they were 'defending' my planets my enemies just flew right by them and my 'allies' sat about having tea going good show old boy good show. So yeah I would suggest just going to shoot first and then shoot them again when their down.
I haven't got mine either. I do believe they are being shipped USPS so the normal 2-3 business day should be taken with a grain of salt and maybe a shot of whiskey. I don't think you can track USPS shipments so I guess we have to do what we did before all this wounderful tracking info, sit around and wait but I have no worries that it will arrive soon.
In my personal opinion be proud that after traveling that far and for so long that your shots still landed dead on accurate considering the constant rotation of the planets around the stars and the speed of the shot all figured in. I would say to give your gun crews a raise, however due to the horrible death of millions of TEC tax payers, I would then promptly shoot the gun crews if they were still alive if not then shoot their decendents and or semi-sentient pets/relatives. But aleast not befor
These theives and malcontents who thrive off the fattened teat of the glorious TEC have many a time caused me to pull the shatner KHAN! The Deviants and the Xenos seem to know moments before an impending raid is launched and moments later I am informed that the bounty upon my magnificant nation has been increased and low and behold a great white shark has just been droped into my fish tank. I learned the very hard and rapidly painful way to always send a scout ship into unexplored plan
To the comment on leaving millions to die, if it was deviants or xenos what else can you expect? If it was a splinter faction of the TEC then well perhaps an issue with the end of the fiscal year budget. Who can say? However despite this slight oddity, I have overall found the game completely addictive and the AI quite clever in some instances. Like in Zoloat's case I had a wormhole in a nexus point in my empire and I left it undefended thinking the comp would never us it. Well after b
First off, I sadly don't think I am that awesome to inspire such fear. However it would be fun at parties. So I have been playing a few games now, playing one at the moment as well, and I have noticed a trend when I get roughly around 150-200 ship fleets and I engage an enemy fleet around the same size if not larger. The trend is that after destroying one of their cap ships and a few frigates they recall fighters/bombers and turn tail and run, of course if I was some godless deviant (Ad
Pretty much like satthukaraoke said KOL's have been the back bone of my cap ship fleets for a few games now and have yet let me down. Though I have one thing that helps them survive a little bit longer click off the auto on flack burst if you buy it early on or when ever you buy it. I have found that the KOL will use it if a fighter or bomber wing attacks it then by the time it fires flak the fighters / bombers are off somewhere else so its better to get in another gauss shot or shield boost for
Yeah you might not have placed a bid or kept it high enough for them to attack an enemy faction. I myself have personally seen enemy fleets attack and destroy pirates, in one case I followed quickly after a pirate fleet and kept my ships far enough away as they softened the massive enemy fleet then swooped in after the pirates were dead and crippled the enemy fleet.
Well, I can't say much for the Diplomacy option on Sins haven't used it much myself. My personal Diplomacy begins and ends at the forward most gun on a Kol. But I have noticed the xeno's and deviants will often send me a mission to help wipe out an enemy or send them some of the glorious TEC minerals which I decline. I have yet have them gravel enough to throw a cease fire at me, perhaps these xeno's and deviants know how to die with honor perhaps not. As for the bombers it has been my
Well I haven't tried any small maps so I cannot say. But my random medium game so far has lasted about 4.5 hours give or take with no immediate end in sight. I am not brave enough yet to even dare a multi-star game yet.
I would post something to the similar effect of addictive, awe-inspiring, and face melting but I am unable to pull myself from the game. ;)
I have but one word to express my utmost feelings about today. Woot! :LOL: