I think the ideal compromise on this issue of succession is to leave it up to the player. Why not make immortality a mid to high level spell that can be researched? That way the player can decide how to proceed: 1) If the player is really enamored with his sov and can't imagine playing the game without him, then he can research an immortality spell and cast it. Benefit: your sov never dies! Detriment: you could ignite a dynastic war where your
RooksBailey
[quote who="Derek Paxton" reply="22" id="2856846"] I'm undecided on the question of succession. On the one hand it gives a very cool use to the dynasty system. On the other it changes the focus of the game from the sovereign to the empire. We are talking "psychology of gaming" stuff here (attachment and agency) but I tend to think that although I like the idea of succession, it robs Elemental of one of the things that makes it unique. Unlike other gam
Considering all the great random events in GalCiv2, it is surprising that there are none in Elemental! Nothing brings a world to life so much as having random events occur that suggest the world is living and breathing on its own.
[quote who="Frogboy" reply="49" id="2858422"]Probably the biggest change we are thinking about is how you acquire spells (trying to move away from "researching" particular spells) but again, that's not a magic system. [/quote] Amen. That is my current biggest complaint with magic. Researching it in a tech tree fashion takes all the magic out of the, er, magic. Magic should be mysterious and uncontrollable in some aspects. When I make a magic breakthrough,
I am definitely jumping on this game once the beta gets its first patch to address some minor but annoying bugs. I love "death sport" games (anybody remember the original Speedball?) and I think I will like this too.
Great idea. I always liked to take prisoners in Medieval Total War. It could be helpful to ransom them for some quick cash, or to execute them just to screw over the AI. I definitely like this idea, doubly so if we can bargain for the release of heroes.
Happy Thanksgiving Day! Thanks for all the hard word, SD!
That was a solid description of AI War (especially the impossible to win part). [e digicons]:D[/e] It really is a remarkably ambitious title from such a small company (really, a lot of AAA titles could learn from some the ideas Arcen's been implementing). The only downside is that they are pumping out the expansions so frequently now that the game is morphing on almost a weekly basis! I put it down recently because of this. I might as well wait until Light of t
[quote who="qrtxian" reply="6" id="2827908"]The annoying part about it is the way most AARs (factual ones, too, it seems) just drop off completely. It seems the least the author could do would be to post an epilogue about how the game turned out, or where the story would have gone if it was pure fiction. Way of the world, I suppose.[/quote] That's why I rarely get involved with an AAR. I rather write little snapshots of life in a GalCiv universe, like m
[quote who="Das123" reply="11" id="2828480"]Nice reviews RooksBailey.[/quote] Thanks! I really like my sci-fi gaming. [e digicons]:cylon:[/e] [quote who="Das123" reply="11" id="2828480"]Another game worth looking at is Armada 2526. This has been patched recently and is miles better than the release version. [/quote] I forgot about that game. I did try it when it came out (I even interviewed the dev) but it didn't impress me. However, I
My impressions: I have to say that the game is finally coming alone. I was actually getting into building my kingdom...until the game refused to process any more "end turn" requests, effectively ending my campaign. The tactical combat is improved with the new combat mechanics. At least now the guy who strikes first doesn't always win...sometimes, but not always. They still feel a bit simplistic, though, but that could be due to the fact that I am relatively earl
To be honest, there is no RTS game like Sins currently on the market. It is a thoroughly unique in it's approach and, hence, why it is an established classic of the genre. This is why you're not going to find anything similar. [e digicons]^_^[/e] There are other good sci-fi games, though, most of which have been mentioned above. My summary: 1) Galactic Civilizations II : Not RTS, but turn-based
Hey guys, Some screenies from the new expansion have been released: Return of the Shakturi Looks like carriers and a new tech tree are in the works! [e digicons]B)[/e]
I think the fiction writing is slowing down just because the newness is off the game. This invariably happens with every title. Perhaps once we get the new update, things will pick up a bit when some new players get in the game? I've been meaning to write another piece of short fic. Just haven't found the time.
[quote who="Thoumsin" reply="39" id="2827452"] Well, a "new memory model" can mean a lot of thing.... maybe they can implement a "loadondemand" for everything... or maybe make the game use PAE and 3gb tag along with a code who is largeaddressaware ( not only tag )... will not make wonders, 32 bits system with these trick can use 3gb max for a application but 3gb is already a 50% improvement...[/quote] So....magic? [e digicons]:grin:[/e] I never understood this tech priest
That is awesome! I was getting a little depressed that one of my favorite sci-fi games of all time might have been abandoned. First Frogboy mentions a new update for GalCiv II, and now for Sins... this is why gamers are so loyal to Stardock! [e digicons] "What happens to players who are stuck on 32 bit systems and 2 GB of RAM? Will it become impossible for them to play Sins in online multiplayer?" </
[quote who="Brett Williams" reply="64" id="2826971"] I'm having trouble getting it to run, though. I get a "failed to download date file" error when I start the game, even though I do have an internet connection. I tried disabling my AV firewall but that didn't help. I am having the same problem. I've tried everything I can think of but so far haven't been able to fix the issue. If you figure out what is causing your problem could you let me know. Might
[quote who="HallaK9" reply="54" id="2826939"]Where are you guys downloading the beta from? I see nothing new on Impulse..[/quote] It should show up on Impulse. Look for a little yellow "!" on your Elemental icon. I'm having trouble getting it to run, though. I get a "failed to download date file" error when I start the game, even though I do have an internet connection. I tried disabling my AV firewall but that didn't
Downloading. Can't wait to see the improvements. I might have to put down GalCiv II for a bit to play EWOM again. [e digicons]:grin:[/e]
[quote who="charon2112" reply="27" id="2826441"]**I'm gonna go play me some GalCiv2**[/quote] You and me both. [e digicons]:grin:[/e] I think the most exciting thing about Elemental are the possibilities it opens for GalCiv III (sorry, I'll always be a sci-fi guy at heart [e digicons]:borg:[/e] ).
I finally jumped into this game last week and am greatly enjoying it! Thanks for all the feedback! DW definitely has the potential to be the go-to game for sci-fi fanatics. I can't wait to see what's in the expansion pack!
[quote who="Das123" reply="11" id="2808688"]Get Distant Worlds instead. By far the best 4X game at the moment.[/quote] I agree. I jumped on the DW bandwagon last week and I am really enjoying the game. It has a steep learning curve, but its approach to the 4X genre is commendably innovative. I really can't wait for the first expansion (supposedly by Christmas). There is a good thread about it here .
I reviewed the game back in 2008. It is fun but I thought it needed some depth. For $3.99. you can't go wrong.
It is great (and that goes for the pre-4.0 version)! I wrote a review of it here . I haven't had a chance to try 4.0 yet. [e digicons]:'([/e]
Looks like we got our first title! Artemis Bridge Simulator Here's a vid: http://www.youtube.com/watch?v=AnZszGvpTrQ&feature=player_embedded I really like the potential here! Of course, I won't be happy until there is a single player mode (with PvP over the internet), but it certainly is a step in the right direction! &n