Sorry to be such an ass, but the traits these Atlantians have is a bit clishe. Mix the races + double costs + double efficiency is a kind of trick which every race in every mod-able game has been a victim of.=/If you are going to make a new race, why not make a new one? Anyways, maybe you'll manage to turn it into a good thing. good luck =) EDIT: Oh yeah, like the poster above me said: Try to balance out the Capital ships in order to not make the first one to imbalanced.
SanXo
Even though everyone is saying that, it doesn't make sense. Why would the Vasari flee from some terrifying enemy, if they can fight on even ground in the expansion? (The Vasari might choose to ally with the other races though) It might happen though, but still... it would be foolish. Also, usually in games like that when the original races ally to fight a really strong opponent, there has to be a story. Seeing as there isn't a fixed story campaign in sins, I doubt that there will be so
lol, a guy who's name is "[B]pirate[/B]Neilsouth" complaining about piracy? :D Anyways, hope you get your key soon ;)
has anyone completely downloaded it yet? :D
Finally :D now it's only a couple of weeks until we can buy it from a nearby shop for all of those of us who diddent pre order... yaaawn :D