Eomega

Eomega

Joined Member # 3036189
3 Posts 439 Replies 1,327 Reputation

[quote who="starwarswins" reply="1716" id="2664450"]I played it, and the only thing I can say is FUCK, why aren't the Morpheus and Daedulus classes capitals! The Morpheus was my favorite ship from the screenshots, but ingame, it's a useless pile of shit, it doesn't even have beam weapons for all those blue lines! And it's the same size as the Daedulus! All the other capital ships look like shit! It's not even the textures, but there just fucking ugly! The siege capital just looks like

2,178 Replies 5,314,725 Views

[quote who="StarTrekFreak" reply="1707" id="2657558"]Can someone send me a link for a stargate galaxy you made through GalaxyForge please?[/quote] what do you mean by this? We do not have any galaxy maps that work outside the mod currently that we are working on. you would need our custom planets and such, and that isnt possible unless you have the mod. I am sorry.

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Hey everyone, I just wanted to let you all know that I posted a new video on ModDB. Enjoy. <a title="http://www.moddb.com/mods/stargate-invasion/videos/stargate-invasion-video-update" href="http://www.moddb.com/mods/stargate-invasion/videos/stargate-invasion-video-u

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hey guys, I just wanted to drop in to show you all the new Atlantis that I have built for the mod. She weighs in at 9886 polies, and considering how much detail I have added, I think that is an acceptable count for her. Enjoy. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/AtlantisRebuildWIP00021.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/AtlantisRebuildWIP00022.jpg[/IMG]

2,178 Replies 5,314,725 Views

[quote who="warcry08" reply="1638" id="2607827"]I am just thinking out loud here. You do realize that everyone's expectations will be very high ,because it takes quite a while. I like to read all the technical stuff here( me science fiction freak. ) and models are great. GOD DAMIT , I WANT MY GOD DAM STARGATE!!! BTW anyone else know any other stargate/battlestar galactica mods? Both are my favorite shows.[/quote] We do realize this, and we are going to put our best effort into

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I just wanted to drop in and let everyone know that I have started on the Anteus Class Capital ship for the Asurans. Now, Im not going to post any WIP shots here, if you would like to give input on the ship, please register and post at our first site, which the link is at the top. Have a good day.

2,178 Replies 5,314,725 Views

[quote who="Lockerd" reply="1632" id="2597548"] also i know u guys are doing your best and as fast as you can but i have been watching scince the begining and how much longer is this gonna take. because i also was watching the last stand mod be made scince the begining and i have to say he is alone and yet he is almost done plus he has amazing modles and ships he designed himself.[/quote] For awhile there I was alone myself. Our team has real life issues that

2,178 Replies 5,314,725 Views

[quote who="riviaguy221" reply="1629" id="2597252"]Nice! Just one question: If the 4th is a Stargate like i think it is, will it be that fat in game?[/quote] she only looks fat due to the angle of the picture. she is scaled correctly, and if it looks fat, it might just be the angle.

2,178 Replies 5,314,725 Views

we are simply asking that everyone continues testing, so that we may learn if there is any more bugs. Today, I found a couple myself that are an easy fix. For the beta testers, I should have a Cerberus model ingame for you to play with by the end of the night, and if possible, also a 312.

2,178 Replies 5,314,725 Views

Sorry ladies and Gents that I have been away. I have been working some major overtime at my work, to get some extra money to buy a more powerful machine. Anyhow, on to the reason why I am posting. The F-312. The F-312 is intended to Suppliment, not replace the F-302. She is armed with the same weaponry, only it is a tad bit stronger. Based partially on the FA-37 Talon design from the movie Stealth, she has an Asgard powered core, with Asgar

2,178 Replies 5,314,725 Views

I have updated the main thread. Sorry that I havent been around to show any updates that I have been working on, but I promise you, as soon as I have more then five minutes to check my computer, I will be sure to give everyone an update. Currently, I am working on finishing up the texture fix for the Prometheus, as well as the icons for all ships, per a mention on our debug forums.

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hello everyone, we have our list selected of Beta testers, the email will be going out tonight when I get home from work, so if you can bare with me for the next 10 hours, then your wait will be worth it I hope. EO

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[quote who="DIY41" reply="1510" id="2545403"]Oops. Well, thanks anyway. I was hoping for something more specific.[/quote] right now we are still working some kinks out, but it looks like beta will be released in no time. Then it is just a matter of getting everythnig done model wise to get the mod released.

2,178 Replies 5,314,725 Views

[quote who="dolynick" reply="1504" id="2541056"] Quoting Eomega, reply 1503 thanks Doly, havent seen you on in some time, how are things? Hey EO. I've been doing alright. I haven't been actively modding Sins for a while but with the latest rounds of patching for Entrenchment and Diplomacy's release I've been back into it again the last few days. After creating/editing 135 entities yesterday, I now have the core SGRaces mod up and running in Diplomacy and

2,178 Replies 5,314,725 Views

[quote who="dolynick" reply="1502" id="2540770"]Sigh... Bless the Internet and the never ending supply of people who look gift horses in the mouth. On another note... Congrats SGI team on an error free loadstate on your beta. Nice milestone there. -dolynick[/quote] thanks Doly, havent seen you on in some time, how are things?

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[quote who="SteelFin" reply="41" id="2517085"]I got one of the caldari battleships working in game but im having texture problems. When I imported, the mapping was slightly off. I readjusted in the mod tool but in game it is still off set. I have zero 3d modeling software experience so im sure I am just missing a step. note: I don't mean to side track the post. To the creators of the mod, I am more than willing to help with the model conversion if you need e

137 Replies 219,846 Views

[quote who="gruntmaster1" reply="37" id="2516731"]Then there is always Newboergs rezise tool [/quote] this is true. At the time I wasnt really planning on making a full mod out of it, mainly just a test.

137 Replies 219,846 Views

I played with this idea for awhile, even went as far as to put 2 ships a fighter and a Starbase in. Only downside was... the Starbase was larger then the planets, lol.

137 Replies 219,846 Views

Hello one and all, As we draw closer to getting the mod error free for a beta, I have decided that it was time to revamp one of the models that was done awhile ago. This model is the Poseidon Carrier. She needed a 'little' updating and came out looking nice and fresh, but who am I to say, Im just the models Father haha. Anyhow, enjoy the pics. [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/PoseidonRebuild009.jpg[/IMG]</p

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[quote who="derbal213" reply="1470" id="2512480"]Hey guys. Remember me? Just wanted to pop in and say 'hey.' The mod is coming along great! I knew you guys could manage without me. I've been pretty busy with school and such, but I'm finally re-downloading SOASE, hoping to have a renewed interest in the game. So, anyway, glad to see everything is going great. And glad to see the SOASE community still going strong. Keep up the good work, SI, team.[/quote] good to see you

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Hello to everyone, At this time, I have decided that releasing a beta would probably be the safest bet to keep interest alive for Stargate Invasion. So with this new change of heart and opening the mod for beta release, we will be looking for anywhere between 10-15 beta testers to give us feedback on how the mod plays, what could use a change with and what is perfect the way it is. Now, each beta testers application will be processed by the entire team,

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