If you wanted a few crucial seconds you could move your fighters to other sides of the gravity well to intercept people. Docking would keep those ships safely inside your Capital ship, and if your opponent scouted the system they wouldn't get a tally of how many fighters you actually have built. Fighters and bombers seem kinda underpowered right now, so I don't know how much of an impact knowing how many of them there are would have, but imagine if the bombers were powerful eno
Neostrider
Hehe, that'd be my prefered domination strategy. lvl 6 tech - hurl a large monster so bizarre people go mad just by looking at it and seeing its bizarreness. This would of course be a long haul winning strategy... perhaps thousands of years, but it'd still be worth it to see him awake and devour a world for me.
I'm a new poster, who just bought the game and played 2 games so far, and I've had no experience with any stardock games, but a big rts player. I've had some of the same problems as most of you, and there's a lot of suggestions of how to fix it, all of which would probably work one way or another. I think the biggest problem people are having with the siege rush is that there's no counter other than "get the other guy first." Once the attack has begun its really hard to stop.