Yeah; I was looking in the wrong place. So, can we, uh, talk about that placement?
Pokletu
Yeah, so, I had the spots available on a planet; I qued up and completed all four research tiers in one shot; The titan button stayed grey, and clicking it told me I needed a capital ship factory. Had the capital ship factory; actually, though, it was destroyed once, but I rebuilt it. I don't know if I was rebel or loyalist, because I just let it randomize. I'll upload a
Agreed. Frankly, I don't think I've EVER played a non-random map, before. What's cool about some of them?
Hey, In late game, I like to coordinate with my allies to attack the pirate base, and eliminate them from a star system. The new (beta)addon makes it impossible. Where once, I could click any of my freind's planets, then click attack>pirate planet; they'd say, "Okay." Then I'd meet them there and we'd take 'em out. Now, they won't do that, and I can't even offer a 'mission' against the pirates, 'cause there's no such listing in the target li
Hey, Devs, Just found out about the beta, so I bought and downloaded it. Playing Vanilla and Entrenchment, afterwards, reveals the problem has been introduced around all versions of the game. I'm a Triplehead 2 Go user; with all 3 of my monitors having an aspect ratio of 16:10. My screens are driven via an ANALOGUE plug. The triplehead support is still there; I can run in 3072x768, and 2 other resolutions that ARE 3X 4:3 aspect ratios</
Something has definately broken since the last patch. My vertical resolution is ideal at 720 lines. There are no longer any such choices in the game's settings. I can edit the user settings; but the world and hud still draw at a 4:3 aspect ratio. I also have an analogue video connection.
Hi, guys, A quick search revealed nothing. I've always played this game at 3840x720; the resolution that best suits my rig. It's been so long since I've had to specify it, through all the updates, that I've forgotten, I suppose, how to get that. With this last beta patch, I was forced to un/re-install the original and beta, after just updating them, in order to play either(Little box popped up saying something about a previous limitation). I did that, and w
Hey, all, I was playing as TEC. I had either made a cease-fire or alliegiance with another(were they Advent or Vasari?) faction(pretty sure they were allies, finally, though). My intel wasn't up to date, So I jumped in, expecting to see them as I passed through. Their factories, extractors, research centers, etc, were all there; but the planet was neutral. Checking their diplomacy tab, I saw they were eliminated. I coloniz
Wow. Another game I'm just not cut out for, online, I suppose[e digicons]:([/e] . Thanks for the direct, clear response, InfinateVoid. Who started the fighter trend, just out of curiosity(not looking for a name; but a method). Did someone pore over all kinds of xmls, and calculate/compare values of damage per second, or trial'n'error with a bazzillion games to come to the winning conclusion? I've always played, up untill now, against Normal AI, and have
Don't bombers do that, too?
Locks my entire computer up. Have entrenchment; dunno if that's why...
Personally, I'd like to see flack frigates be the main sweeper. Tiny Shrapnel to counter tiny threats seems right. Plus, as an offline player, anyway, I've NEVER had a fighter/bomber problem. It would make the flak frigate usefull. [e digicons]:grin:[/e]