Animage64

Animage64

Joined Member # 3041800
3 Posts 87 Replies 855 Reputation

I uploaded the files to filefront again but, I haven't updated them in a while so I don't know if they'll work.

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I haven't bought Entrenchment yet, so I dont know what files need to be updated, otherwise I would have done it. Don't know if im getting the expansion pack yet, so maybe somebody else is willing to do it.

1,334 Replies 3,503,784 Views

I thought that would be the problem, thats why i asked. Glad to hear that you are were able to fix it. Thanks for helping Harpo [e digicons]:thumbsup:[/e]

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Ok, I fixed the link. [e digicons]:thumbsup:[/e] I don't know why but filefront keeps removing the file, but ill just keep uploading it every time someone notices. [e digicons]:)[/e]

1,334 Replies 3,503,784 Views

[quote who="doberman211" reply="12" id="2049507"]Also one more thing. Is there galaxy forge tools with this mod?[/quote] Yes, there is a tool. I created the extra planet icons for galaxy forge a long time ago. You can download it by clicking here: Link [quote who="GoaFan77" reply="23" id="2066921"]Someone put a 1.1 version of this mod up, if its still there a link to it is in one of the earlier pages of this t

1,334 Replies 3,503,784 Views

I don't know why filefront keeps removing the file but, here is the new link for Sins Plus: http://files.filefront.com/Sins+Plus+v13a+for+117z/;13157406;/fileinfo.html It should work with SoASE v1.11 and v1.12 [e digicons]:)[/e]

1,334 Replies 3,503,784 Views

[quote who="Switch-Blade" reply="12" id="2018989"]Animage, could you possably throw together a modified GalaxyScenarioDef file and some Icons for UrbanExpansion too? i love creating my own map layouts for optimum challenge/fun and the only mod that has more planets and is compatable with patch 1.12 seems to be UrbanExpansion. I understand if you dont want too though ^^[/quote] Once the "Urban Expansion Mod" is completed ill make new icons and throw in the

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I'm not sure about 1.12, but this mod works for 1.11 To download 'sins plus' for 1.11 go to page 41, reply #1015 or if you want to download 'sins plus with balknights graphical mod' go to page 42, reply #1033.

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[quote who="tito_defekt" reply="7" id="2005569"]What a great work!!!! I have an idea for the mod.............. It would be very interesting to have BLACK HOLES where your ship is pulled to the center of it and literally is facing the death. I mean, the more the ship is closer to the center, the less chances have to escape. Although I don't know how this can be done (with the programs for modding) Anyway, THX for the great work m8!!!!!![/quote] Danman

1,334 Replies 3,503,784 Views

[quote who="gamerking345" reply="2" id="1984183"]is there anywhere where i can get just sins plus and solar sins as a separate mod, so i can make my own mod( i will not release it, i just want to make my own gameplay a little more fun...)[/quote] Both mods were made v1.11 compatible by me. I have not tried them on v1.12, but I dont see why they shouldn't work. Go here for Sins Plus: <a title="Sins Plus" href="http://files.filefront.com/Sins+Plus+v13a+for+117z/;12467967;/filein

4,959 Replies 12,520,285 Views

[quote who="GoaFan77" reply="25" id="1973936"] There are no forge tools, but I've been thinking about putting up a customized Galaxy Forge with all of the Sins Plus planets and bonuses in it. In case I don't get around to it, if your comfortable messing around with the GalaxySenarioDef file, the planets are easy to do. Make a new copy of the Galaxy forge folder, and copy the icons from the old SinsPlus forge into the new one. Then go the SinsPlus(For 1.1) GalaxySenarioDef folder (In Gam

1,334 Replies 3,503,784 Views

I have never played an online game before so I can't verify the crash, but the mod has never crashed for me while playing single player. All I can think of is that both you and the other online person have to have the same exact mod with no changes in order for it to work. Sorry that I can't be of more help.

1,334 Replies 3,503,784 Views

[quote who="Simmyaz" reply="1" id="1957675"]Out of all of the mods i've been quite puzzled at to which one i really want to use. I have some questions about the mods are out there. I played 7DS on 1.05 a good amount but i'm looking for a mod to play vanilla sins but with the extra planets but not colonizable stars which is what i believe Solar Sins includes. The gravity well slowdown with these colonizable stars and the "bombing" of a star doesn't jive with me. Will th

1,334 Replies 3,503,784 Views

Just because a lot of people asked for it and I had the free time; sorry Annatar. Here is Uzii's updated Sins Plus file for 1.1: http://files.filefront.com/Sins+Plus+v13a+for+117z/;12467967;/fileinfo.html All credit goes to Uzii. [e digicons]:thumbsup:[/e]

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Hi Danman, I took the liberty of updating 'Solar Sins 2' for patch 1.1 because I couldn't wait. [e digicons]:grin:[/e] After a long weekend, I think that I finally got everything working right and I was also able to reduce the size of your original mod by almost 300 mb by removing a lot of unnecessary files that you kept from the 7DS mod. Here is the link to the file: <a title="Solar Sins v2.0 for 1.1" href="http://files.filefront.com

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Love your map but, was wondering if you were planning to update it with the planets from Solar Sins to add a little more variety to the game. [e digicons]:)[/e]

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[quote who="rukiri" reply="4" id="1916248"]great work! I excited to see fans show that they can do basically what Entrenchment will do, but for free! anyway, I wanted to ask. I'm a big fan of the new races you've created, but since they're always changing, being tested, updated, etc. Would it be possible to release a version of this mode with just the original game enhancements? new planets, new graphics, etc. but w/o all the new races? or does s

4,959 Replies 12,520,285 Views

I looked at the map in Galaxy Forge and it looks fine, but it always freezes when I load it in SOASE for some reason. I seriously can't figure out why it won't work. Sorry but, you really got me stumped on this one. [e digicons]:S[/e]

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All right, I opened up your map in Galaxy Forge and made a copy of that map from scratch, loaded it up and it worked. I then opened up your map in SOASE and it gave me the defeat screen. I saw that it had nine players though. So I went back to Galaxy Forge and noticed a difference from your map and my map. Your map: My map: <img

71 Replies 239,438 Views