The comments about piracy are so true. As is previous thoughts about DRM not slowing piracy one bit and instead just hurting your legit customers. Companies have to make a good product, and make owning the product come with rewards, such as online play. On the thought of appealing to the widest audience possible, can you imagine how World of Warcraft would do if it had high requirements? It's one game that has been often criticized by some for it's poor graphics, yet, without having suc
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