jacksonmills

jacksonmills

Joined Member # 3047310
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[quote]The carriers(i.e.artiller) are normaly near the grav. well, and so can have an easy time to run away(one of the old problems with this game).[/quote] I always thought the strength of carriers (sorry to derail your test discussion Tumbler, I agree with you that carriers alone are pretty ineffective unless coupled with other units), was to destroy retreating fleets. Granted, by that point, you have a defacto advantage (the fleet is retreating necessarily implies that you

56 Replies 22,203 Views
Reply to Subverters in Strategy

[quote]The thing is advent CAN'T spread out.Advent spreading out is the same as being aoe disabled.They are the most powerful unit in the game, though for the most part Vasari tends to have the weakest ships per cost/supply except for their HeavyCruiser.Advent has Domina Subjugators which heal also makes ships undisablable.. So at least you can bring your gaurdians back on, use a repel, put up shields, and wait for Subverters to run out of AM (they have 250 iirc, takes 100 for aoe disable, and

26 Replies 12,261 Views

[quote]Megavolt made a good point, so I decided to check where the trade off is.At >54% shield mitigation in battle (culture bonuses), a 6% Advent mitigation bonus (6 upgrades) will completely negate the damage bonus of Vasari (4 upgrades), not accounting for phase missles.If you take into account phase missiles, say assuming half the dps is phase missles with 20% chance to avoid shield mitigation the magic number is 65% shield mitigation.Units would have to average 54/65% mitigation in order to

8 Replies 5,619 Views

Matthew Kato is generally a pretty good barometer on a good game. I usually trust his opinion...even though I already love Sins. Yeah, I wouldn't be surprised if it was their RTS of the year either.

5 Replies 10,346 Views

I haven't played much multiplayer, but.. If your playing an AI, the Advent are better. The AI tends to spam Planet Attack ships while you are on the offensive. Aria Drone Host are *cheap* fighter hangars, and while more expensive in terms of total resources (3 Drone Hosts > A single Hangar), the best part is that they are mobile. If your planet goes down, or is going down, you can retreat until the calvalry arrives. You can also often float a squadron of about 6 Drone Hosts in a ce

34 Replies 25,998 Views