Overseer

Overseer

Joined Member # 3051830
4 Posts 170 Replies 663 Reputation

First off global warming is a natural proccess which we caused to speed up. A volcanoe can put more CO2 in to the air in a day than we can in a year. Frankly as long we stave off emmissions like we are attempting global warming is the lest of our problems. The thing id be worried about is Yellow Stone blowing up which will cause a new ice age. Underneath Yellow Stone is on of the word few super volcanoes which we foung errupt in cycles, and its over due. When that thing blows it cover basical

310 Replies 1,014,970 Views

[quote]My typical results end up like this. In the turn based games, the guy that tries to run past his enemy dies, fast. In the real time games, he gets to where ever he's going with a single hit being placed, at best. There isn't any brainpower in this exercise, no logistical feat has been accomplished, it's pure idiocy. A catastrophic mistake in any remotely realistic situation is instead a highly rewarding method of play. You don't need to draw the enemy away from your objec

77 Replies 279,633 Views

FTL travel is possible even with real world physics. What you would need to do is condense the fabic of space time in front of the ship ( this is basically what gravity does) and then expand the fabric of space time behind the ship ( this might be what dark energy does). The ship would remain in a normal space bubble. This way you wouldnt have to worry about Einsteins pesky relativity either. Alot of sci fi eludes to this idea of being in some sort of bubble or shield of normal spac

35 Replies 136,515 Views

Wow you work fast. Any chance that you could add like sins plus or the new urban expansion mod to this just add the variety of planets. Im sure they would let you. As for the current mod everything works great, but the AI is still a little finicky the wraith build a colony ship and it just stays at there planet for a long time but eventually they get going.

1,775 Replies 3,750,339 Views

Sound good im trying it now[e digicons]:thumbsup:[/e] also when i was playing the wraith mod i noticed that cloning facilities didnt appear to stack. I dont know if it was intentional or not. i just like the idea of make caps in like 2 seconds

1,775 Replies 3,750,339 Views

you cant but you can get them pretty close. I played on gateway and had all my planets in the extra system fire the cannons suffice it to say i beat 4 AIs allied against me[e digicons]\o/[/e] On the topic how much does the starbase cost and do you slowly upgrade it spending more?

64 Replies 93,374 Views

Recently have decided to start reading more and i love science fiction. The problem is I dont know which books ill like and i may get part of the way through and not like it. Im sure a few people around here have read some science fiction books so I was wondering if anyone can make some recomendations.

82 Replies 282,469 Views

I have been running both mods through their paces and i love them. If you put the mods thogether that would be awsome because as it stands they are not balanced but against eahch other it might be perfect. one thing I notice about the wraith darts is that they fire backwards after they have passed their target. I dont know if this was intentional but i think it gives them an extra edge.

1,775 Replies 3,750,339 Views

Keep in mind these asgards are not as advance because they were not around for the replicator war. So actually an upgraded human ship is more powerful and technologically advance because it uses the epitome of asgard tech which was vastly improved in the replicator war

26 Replies 70,146 Views

Cap Ships are pointless late in the game it really is a whate of money, not only for the ship but also the research. And who said capships are supportships? they are much bigger than everything out there and yet i cant kill a tiny scout ship in like 3 hits.... doesnt make sense to me. Cap ships are like gloriffied cruisers. They are not the lords of the battle they should be. I mean seriously who doesnt imagine Cap Ships as godly vessels destroying nearby frigs in seconds and duking i

107 Replies 265,340 Views
Reply to Halo MOD? in Sins Modding

YAY! canadaman can u give us the list of ships that will be in the release. Also has anyone been to the bungie website they have this new weird thing, it looks like they might anounce there new project very soon.

2,504 Replies 4,903,556 Views

I know there are some halo fans out there so i was wondering if you believe the current rumors of it launching on the next Xbox and being developed by gear box. to me the evidence of gear box working on halo 4 is slim at best. Especially when we consider Bungies big anouncement that got delayed. And Microsoft even confirmed that bungie is working on a new halo game of some type. Could You buy Halo 4 if it were made by a different developer?

2 Replies 51 Views
Reply to Halo MOD? in Sins Modding

OK now first of all do you really think in Halo 2 bungie would take the time to show point defence guns firing out side the SMAC lvls? No because it would be a whast to ad that in out side there just worried a bout making the lvl inside that your play fun and interesting. And the books why would they say "oh just FYI SMACS have point defence" it would be irrelevent. All modern naval ships have point defence that can shoot every thing from jets to missiles out of the sky, and halo is ho

2,504 Replies 4,903,556 Views
Reply to Halo MOD? in Sins Modding

I dont see why covies would get this special slip stream ability. UNSC had slip stream too the only differance was that covies were much faster. Slip space is what allows each side to travel to planets. If u let both travle to distant planets off the bat then its unbalanced and if u make a research then its not cannon because u couldnt travle fast to another planet until u hade slip space. So it should just keep the current system and just change the effects to look like a slip space instead of

2,504 Replies 4,903,556 Views
Reply to Halo MOD? in Sins Modding

I dont think its a good i dea to change sins phase space its a major part of keeping the game balanced the only thing that should change from the current way phase space works is that instead it looks like slip space and the covies are like 5 times faster. It should not be a tech to research because with out slip space you could not travel to other systems at all let alone to very distant ones quickly. maybe there could be a high teir ability like phase gates.

2,504 Replies 4,903,556 Views

yeah i never bother with the forum there is no reason to any ways. The only thing its good for is putting file share stuff on and thats not always worth it. As for the halo series. Microsoft has already confirmed bungie is working on a halo game but bungie was forced to delay its announcement because microsoft didnt want them to steal the thunder from all the other games comming out.

26 Replies 148,305 Views

Halo 3 is my favorite because how social the game is. Its always good to play with guys u know personally because you communicate better and almost always win. I love halo for the pc just because how rediculous my sniping is in that game. I wish I could snipe like that in Halo 3 but thats why mouse and key board rule.

62 Replies 175,539 Views

Well if u read what the game says about phase jump inhibitors it says they were found every where and the other empires copied them so I think they were left by the race that is pursuing the vasari and they can use them to speed up there own ships. and they travle around the galaxies destroy empires over and over again. But it would be kinda mass effect like.

19 Replies 27,892 Views

i never got a mini dump and i think it was awsome I would recmomend changing it range to the entire gravity well and also expanding it to any neighboring gravity wells if possible its current range makes it practically useless.

1,775 Replies 3,750,339 Views