Crash486

Crash486

Joined Member # 3054392
2 Posts 26 Replies 416 Reputation

Erebus can easily take down sedna heal build in a 1v1 fight. His bite has roughly the same cooldown as her heal, and not only does it heal him but it does damage to her as well, thus negating her heal while healing him. At top level, erebus' bite does 900 damage and heals for 900 giving you an effective damage of 1800, where as her heal only heals her for 1500. During this time, she's not damaging you, where as you can continue to damage her. Basically... its an easy win for erebus.</

29 Replies 8,250 Views

*bump So i've read a few of the of the other people's suggestions for demigods, and I was surprised no one (that I've read anyway) had yet suggested a Cthulian influenced demigod. Being a long time fan of Lovecraft's work, and seeing as to how his mythology would be easy to link to Demigod's, I'd like to propse the idea of a Cthulian demigod, Kul'Thar. To those unfamiliar with the Lovecraft's work, here's a brief summary of his Cthul

291 Replies 730,373 Views

[quote who="doubledigit" reply="6" id="2173199"] Who gives a shit about new content when the game cannot be played???? [/quote] The game can be played by many people.

15 Replies 8,618 Views

[quote who="TheBigOne" reply="4" id="2173176"] the entitlement generation at its best. ad hominem attacks aren't cool and you all should stop to insult people who are frustrated of a game they spent money for and which is great fun when its work yet you are unable to actually play it. The arrogant attitude of so many people posting here annoys me. And Skala the average Demigod match takes 20 to 30 minutes not 90 [/quote] He's just looking for atte

15 Replies 8,618 Views

I also like the idea of favor, like someone else in the thread said earlier it just adds another dimension of depth to your build/strategy. However for the time being I am also hosting games with favor turned off, at least until its fixed. I've started far too many games with no favor points while my opponents have started off with charms of life or blood of fallen. Late game, the items don't matter very much, but early game, they give you an exponential edge over other demigods. For

16 Replies 49,768 Views

[quote who="doubledigit" reply="10" id="2172828"]All you guys that find it normal for games to be broken on release are to blame in the end. It's because of you developers release unplayable games and get away with "we will fix it". So far I haven't been able to play a multiplayer game without waiting at least 30 minutes, and when it started, I got disconnected or another person did. Should I mention the constant freezes while playing multiplayer? The only way I could get into a pr

124 Replies 444,367 Views

Indeed, I think it has to do with the fact that Stardock carries a more mature audience than other more popular publishers (sorry stardock, didn't mean for that to be a backhanded complement). There are going to be a good number of trolls in any internet community, but I've seen a higher percentage of helpful and friendly players than I have in any other online gaming community to date.

49 Replies 147,273 Views

[quote who="schlista" reply="15" id="2172514"] Wow 80% of the time for you? I keep getting stuck seeing no games available or when doing the skirmish online it gives me 1 human player against 2 AI bots. Which is pretty much worse than single player because at least I can put the AI on nightmare for SP. 2 humans vs. 2 garbage AI = not fun. I understand they are working on it, and good for them. I'm just holding them to their GBOR (now that I know ab

94 Replies 334,574 Views

[quote who="Doggiedoodle" reply="16" id="2172232"] 1. Fear: Fear causes the enemy demigod to lose control of their character for a breif moment and causes them to run in a random direction away from the battle for 2 seconds and reduces their armor. Each progressive level of Fear increases the time a demigod is feared with a cap of 5 possibly 7 seconds. At lvl 15, fear grants the ability madness. Madness: Top of the fear tree. Wit

291 Replies 730,373 Views

[quote quoting="post"]Obviously they need to fix the garbage netcode they are using. But outside of that for those of us that jumped in early to play this game only to be met with frustrations and not being able to play the game against an all human player match should they offer some reparations for our suffering? For example, 75% off of any software in their library? If there is ever a DG2 or DG expansion (that's a big if as this game may not last very long due to the poor

94 Replies 334,574 Views

I would love to see a steam punk demigod... but I would want him to be an assassin. Makes more sense in my opinion. I'd lose the whole "Steam elements of fury skill" and go for just a demigod with lots of gadgets and a gun. Kind of like Kanta from... Desert Punk. The only problem is... I don't see him being a "demigod" in that form. He doesn't really have any godly powers. He'd be like the batman of demigod, and I'm not sure how that would fit in with the lore.

14 Replies 2,186 Views

[quote who="Xinoxlx" reply="13" id="2172392"] Quoting LookOverThere, reply 6 He must be moved to the Assasin side, this dude doesn't need minions to HELP him, he's fine on his own drinking blood that gives him 900 HP every 15 seconds or so. Move rook and regulus to generals, classify mines and towers as their minions. Move oak over to assassins as well, since the empty suit of armour is tougher then a giant walking castle. [/quote] I w

329 Replies 918,805 Views

[quote] 4. Spell: Tornado. Demigod turns into a still tornado in target location for 5 seconds dealing damage over time equal to half their mana pool. Smaller units will be hurled into the air. The tornado grants friendly Demigods in the area Wind Power. (Level 11) 5. Wall of Stone: Demigod unleashes a powerful Earth spell to turn an enemy to stone and incapa

291 Replies 730,373 Views

[quote who="Cowbuttzex" reply="3" id="2171994"]People need to stop posting their ideas and focus on frogboys. There are other threads for demigod ideas. [/quote] I was under the impression Frogboy wanted people to post their own concepts as well as make changes to his own, consolidating all new demigod ideas into 1 thread. Hence "These are just my ideas, feel free to add." Let Frogboy state he wants new demigod concepts in another thread, don't police his thread for him.

291 Replies 730,373 Views

[quote who="Sean0883" reply="3" id="2171748"] Quoting Crash486, reply 2 Quoting Sean0883, reply 1 1. Fear: Fear causes the enemy demigod to lose control of their character for a breif moment and causes them to run in a random direction away from the battle for 2 seconds and reduces their armor. Each progressive level of Fear increases the time a demigod is feared with a cap of 5 possibly 7 seconds. At lvl 15, fear grants the ability madn

7 Replies 1,897 Views

I posted this demigod concept over in the Demigod Ideas section before seeing this thread. I don't know if you're looking for new demigod concepts in this thread, but I figured it was as good of a place as any to post it. Here's what I posted in the original thread. Please feel free to shoot it down. [e digicons] [quote] So i've read a few of the of the other people's suggestions for demigods, and I was surprised no one (that I've read anyway) had yet suggested a Cthuli

291 Replies 730,373 Views

[quote who="Sean0883" reply="1" id="2171596"] 1. Fear: Fear causes the enemy demigod to lose control of their character for a breif moment and causes them to run in a random direction away from the battle for 2 seconds and reduces their armor. Each progressive level of Fear increases the time a demigod is feared with a cap of 5 possibly 7 seconds. At lvl 15, fear grants the ability madness. If you ever played WoW, you would

7 Replies 1,897 Views

So i've read a few of the of the other people's suggestions for demigods, and I was surprised no one (that I've read anyway) had yet suggested a Cthulian influenced demigod. Being a long time fan of Lovecraft's work, and seeing as to how his mythology would be easy to link to Demigod's, I'd like to propse the idea of a Cthulian demigod, Kul'Thar. To those unfamiliar with the Lovecraft's work, here's a brief summary of his Cthulhu mythos. Basically, Lovecraft defines gods as gi

7 Replies 1,897 Views

[quote who="MrPipe" reply="22" id="2169646"] Quoting Jaradakar, reply 6 Quoting chris701, reply 6Erebus on the other hand just has so many strong skills. He can: Steal health (it's the most damaging move in the game and it can't be dodged.) Slow you and lower your armour Stun you increase skill recharge time avoid hammer slam with 3/4 skills has his own teleport which is longest in the game can remove debuffs on himsel

329 Replies 918,805 Views

[quote who="Sorceresss" reply="19" id="2169551"] Quoting Crash486, reply 16 However, his [= Erebus] weakness deffinately is TB. There's not much he can do against a fire TB standing in the middle of his fire ring. That's interesting. As a icy TB I see myself as weak in a toe-to-toe confrontation with a skillful Erebus : I would not have considered the reverse. But your talking about the fiery TB, which I have never tried. (Not saying that yo

329 Replies 918,805 Views