That is just delightfully orgasmic to look at O.O
ajfoster
For my own, personal amusement...I'd love to see the Victory Class destroyer in place for me to use. I've become bored of waiting. [e digicons]:|[/e]
[quote]1. How many playable races to attempt, and which ones? 2. How many ships per faction, should ship roles/designs and numbers be based off the existing Sins races or not care? 3. Which general era of ships to use for the Earth Alliance? 4. Should capital ship mechanics remain the same? IE should the current game mechanics be kept in more or less the same condition?[/quote] 1. The four major races - Earth Alliance, Minbari, Narn, Centauri
I can try to assist in anything being done. I can't do 3d renders, but I can do imaging. [e digicons]:cylon:[/e]
BigBang, I joined your forum. As much as I dislike the fact that ships aren't maneuverable during attacking, a B5 mod would still be fun ^^ I'd be happy to help with any non-3d rendering that you need done, like images and tech trees etc.
Is it possible to convert 3d models from one format to another with some success? And check out this amazing re-image by Lemon Wolf from B5Tech.com [img]http://lemon-wolf.de/Comp1.png[/img]
Look, A different color! [e digicons]^_^[/e]
Hence "when the times comes" In game I don't zoom in all the way to see the turrets moving around, I'm to pre-occupied killing! [e digicons]:ninja:[/e] Your work so far is AMAZING! Don't let anyone else tell you different. And you have a lot of support for your mod here: http://www.b5tech.org/forum And there are people willing to help with imaging, etc. And some are good at 3d modeling. Ju
OMG I think i have jizzed a little. This looks GREAT! That earth is so unbelievably realistic.\ And with this mod, moons seem to be more acceptable to be within the grav well.
Bigbang, although there aren't proper turrets, I'd rather get the mod out there with /improper/ turrets and when the time comes, patch it with the proper ones! ManSh00ter i've seen your ships, and there was one that had a weapon on it that looked custom built, maybe you could help bigbang out?
This mod has quickly become the center of attention after the entrenchment release. I think you should continue taking wacks at it bigbang. It is quite popular on other forums too.
Where you go we shall follow. Any imaging you need done, I could help ^.^
*voted* You have a projected release date?
Manshooter...I love you. By the way, some of your designs are very "vorlonesque" in design. Vorlon Ships: http://www.b5tech.com/vorlon/vorlonships/vorlontransport.html http://www.b5tech.com/vorlon/vorlonships/vorlonstardreadnought.html ht
[quote who="TFL BigBANGtheory" reply="10" id="1664805"] It moves though! Yes its definately too fast, I'll have to study the series to get the timing right. The ship is also missing some pylons, engine effects, weapons, navigation lights not to mention squadrons of Star Furies. [/quote] I don't think that is a possibility, since when the ship was stationary, it moved rather slow, but when it was on the prowl, the rotating section moved a bit quicker. Per
For those not familiar with Babylon 5 ships, I found a good website to hel modders out: http://www.isnnews.net/hyperspace/ea/index.html - Earth Alliance http://www.isnnews.net/hyperspace/cent/index.html - Centauri Republic http://www.isnnews.net/hyperspace/narn/index.html - Narn Regime http://www.isnnews.net/hyperspace/minb/index.html - Minbari Federation http://www.isnnews.net/hyperspace/vorl/index.html - Vorlon Empire http://www
What vexes you the most that you aren't able to fit into the game. I know hypersapce is probably a problem, but i think most would just be satisfied with the effect like in your video. Which 3d modelling application do you think would be good for beginners. I have loads of time on my hand.
How do you make ships and the like?
I think it'd be a good idea if they took a part of Spore and put it in here and say, hey, we have hundreds of objectts and shapes - make a ship!
I believe in the Hyperspace of Babylon 5 - not Star Wars... Star Wars seems more like "phase jump" from location to location
I think it is just silly, so far Sins is about the only space game without a B5 mod... EDIT: I'd also like to add that perhaps we should start up a real, serious thread and name the mod simply "The Babylon Project" since thats what B5 is all about.
Sounds good; is it a realistic view of how to mod, or is it a "let's change the whole game" that you got going?
I would hop on it in creating them, but idk how T_T
I was thinking of the recent B5 talk, and how everyone is working on Earth Alliance ships; I understand why, since the rotating sections cause problems...but The Advent and the Minbari are so similar, I couldn't resist. So I think maybe modders intersted coulstart modding some Minbari ships. Below is the Wide Array of Minbari ships...also the White Star in the second picture.
Black Holes usually don't have all that crud around them - they are empty, usually you'll see an emptyness of stars and light in that area (according to scientists, lol) so maybe you should think about what the black hole will actually do, since many scientists believe they take you to alternate dimensions or they just gobble things up, so it'd be lame to just have them do what worm holes do...