Completely agree on starbase range---you almost have to trip over them before they will engage with anything but fighters/bombers. They should command the gravity well, except for the weak spot directly opposite them on the other side of the planet. Since you can only build one/well it's very easy to simply ignore them if you are just passing through or just want to nuke the planet and move on. Given this, the starbase upgrades also feel very expensive for their effect.&nb
Tmesis77
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I'm sure your passion and support are greatly appreciated! Tone is important though, especially when people are trying to decide if you're being constructive or not. Choosing starting locations and automatic custom map download are standard features of many RTS games and in time, I imagine we'll see the same in Sins, and if not, it's not the end of the world-it doesn't seem to have been designed from the ground up as a true MP, competition RTS (length of game alone is a problem, except
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