FearlessDefiance

FearlessDefiance

Joined Member # 3061601
3 Posts 239 Replies 1,180 Reputation

Quick question, is there a way to change the stock maps (Huge-Random star) maps to have more of the additional planet types in it? I've tried several games and it generally loads the stock planet types with maybe 1 or 2 of the new types per sector, but I'm wanting more then 1 or 2. Thanks.

8,423 Replies 15,662,136 Views

I've been away from SINS for a while now, and was looking to get back into it. I dont have diplomacy, but was wondering what MODS are out there for the most updated version of entrenchment. Any suggestions?

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''I think I got a solution for you. Get a plane ticket. Fly to Michigan. And pay for it in cash.'' Not in this life time. way to expensive and i dont feel much like getting the flu.. " "I dont live in the U.S I live in europe, Sweden to more specfic, People dont use checks and banks dont hand out check books. therefor i cant get any checks nor would they accept a check even if i could manage to get

52 Replies 39,419 Views

Awesome!! Hate to be a ass, (then again, I wouldn't be the first) but I would be very cautious about what "help" is accepted as another tantrum may be thrown that could set the team back again.

1,969 Replies 4,012,997 Views

[quote who="GoaFan77" reply="7" id="2106980"] Quoting FearlessDefiance, reply 5TBH I'm running it on a Nvidia 7800, pentium 4 1.66 ghz, xp sp3, 1.75 gb ram. I knew going into it that my system would barely (if at all) run it, but I plan on getting a new one soon anyway. So far though I just have occasional crashes. Kinda laggy now that I'm getting up there in the years though. I can have medium settings, but i put mine on low since I keep the camera zoomed out anyway. I haven'

162 Replies 350,838 Views

TBH I'm running it on a Nvidia 7800, pentium 4 1.66 ghz, xp sp3, 1.75 gb ram. I knew going into it that my system would barely (if at all) run it, but I plan on getting a new one soon anyway. So far though I just have occasional crashes. Kinda laggy now that I'm getting up there in the years though. I can have medium settings, but i put mine on low since I keep the camera zoomed out anyway. I haven't played it much, TBH. I got on the other day and played 2 turns worth which was about

162 Replies 350,838 Views

Not sure if this is the correct place for this but I just noticed that when your ships start to fire on militia ships around neutral planets, their shield mitigation goes up, generally to around 54-57%. Is this intentional? I dont recall it doing this pre-entrenchment. Anyone else know anything about it?

1 Replies 2,480 Views

[quote who="Ordian" reply="1" id="2103416"]Axalon_30: http://www.moddb.com/mods/mad-scientist-mod2 or you can just go to www.moddb.com and run a search for it. FearlessDefiance: Don't think it is an issue on my behalf, as I have not edited those ships and their files are not included in the mod so they are run from the default game folder. Also, there are no planetary abilities that deal with shield mitigation, so that is not source of the problem. As far as

847 Replies 2,494,961 Views

I have a little more info. I started a new game (as the TEC, was the advent in the other). This time in a random large (multi) map 2v2 (previously small random 1v1). I watched the militia ships of the several systems i've taken so far. It seems the shield mitigation jumps around as my ships start to hit the militia ships. I watced a cobalt in a asteroid go from 15%-34%-57% On a ice planet I noticed a purge vessel go from 15%-19%-18%-54%. Again though, this is on the previous versi

847 Replies 2,494,961 Views

Ahhh ok, yeah I just read that ppl are thinking it will come as a patch. I think its the best TW yet, (but of course this is one of my favorite periods).

162 Replies 350,838 Views

I haven't played any of the total war games online. I remember looking into M2TW for online play, but from what I read on the forums people would either just use siege weapons or calvary entirely. Supposedly there's a 1v1 campaign with empire, but I wonder how that works...theres only 2 nations in the whole game? Or is it just like a grand campaign with 2 humans controlling different nations? The manual doesn't really clarify it, or much of anything for that matter.

162 Replies 350,838 Views

[quote who="Dizzy_XC" reply="5" id="2099774"] Quoting FearlessDefiance, reply 25 I just dont like the approach where you get to choose you favorite play style in having 2 smae ships each with different abilites. I just fundamentally think its the lazy way to add 'stuff' in a mod for the sake of adding it. Instead, make it clever, make it researchable, make it distinguishable from the others. You want uniqueness and flavor, not muddy choices. Don't play it if it both

4,959 Replies 12,509,577 Views

Yeah, I thought of that alway, but it happens so much more often using galleys then with reg ships with more guns that I gotta wonder. I dont have one set up other then steam obviously.

162 Replies 350,838 Views

I'm at 1761 now. I was able to utterly destroy the cherokee so I accomplished the mission. The colonies are mine now. I took another prussian province and then they decided they wanted peace. Poland keeps trying to get me to give them to them but thats not gonna happen. I took algiers from barbary pirates, traded it to france for upper louisiana, yet somehow the pirates got it back, so I just re-took it. Gonna try to trade it again for lower louisiana [e digicons]:rofl:[/e] . The Iroquois ju

162 Replies 350,838 Views

If your intrested you should really try the trial first, but I would recommend that for all games. If your hanging on the forums you dont have much to lose by trying the trial, the forums is what got me started too.

31 Replies 228,055 Views