No problems here with the 1.04 patch on Vista 64 Ultimate. I bought a retail game with box. Not sure if the versions purchased online are different. Good luck!
Psychonic
These drivers don't address the Vista hang issue many people are experiencing in the forums. The temporary fix for most is to turn down all the settings from Highest to High and to turn off Bloom. That keeps me pretty stable but I still occasionally lock up. Stardock keeps saying that Nvidia is working on the fix and it should be out in drivers soon but it has been several months and several driver releases, still with no joy.
Thank you all for your help. I did figure out how to change the game save type and load the last Autosave. Unfortunately when I load it, the game hangs but I am at least able to kill the game through the task manager and save myself a reset. I'm guessing the autosave is corrupt. I'll have to try the next oldest autosave to see if I can at least load that one. ARGGG!!!!!
Does anybody know how to recover up to an Autosave? I had a couple hours worth of game play since the last full save and my game froze with sound still running. I see the latest Autosaves but can't see any way to recover using this file. Is there a way to recover up to the last Autosave? Thanks in advance! Jim
Vitaliy87, I've got the same issue on Vista64. The only thing that has helped is to turn down all the Effect settings to High instead of Highest and turn off Bloom. Depending on who replies, they'll tell you to load some very old drivers or that this is an Nvidia video driver issue but I personally think it is a SoaSE issue. I am running the 169.44 beta drivers on both my Vista64 and XP32 OSes. I've tried almost every driver that Nvidia has released that support the 88xx video cards.<
Well, the 1.03 update didn't fix my Vista/Nvidia hang issue. When I have all the eye candy turned up to the Highest settings, my computer hard hangs in under an hour. Reset button to recover. There aren't any minidumps, nothing in the OS event logs, just annoying hang! But again on XP on same computer, on all highest settings, works like a champ. Can game for hours without issue. There is still a huge issue with Vista and Nvidia! Stardock? Nvidia? anyone? Help!? Thanks, Jim
I turned down all the graphic settings to High instead of Highest and I no longer hard lockup. This sounds like a game coding issue in my case. There should be no reason for it to work fine in DX9 at Highest settings and then hang in DX10 at Highest. Any chance this is part of the know Nvidia driver issue or is this something else?
The 97.64 driver only supports gfx cards up through the 7xxx series. That leaves all of us with the 8xxx series out in the cold. I've got two 8800GTXs in sli that work fine in XP32 with the 169.21 driver but on the same exact hardware on Vista64 I randomly hang hard in under an hour. This obviously is not acceptable. I'm sure it is a DX10/video driver issue but either Stardock or Nvidia needs to step up and fix this ASAP. They can't expect people to dual boot to XP every time they want to pl
I've got all patches installed including KB936710 and KB945149. My guess is there is a definate issue with DX10 and Nvidia on Vista. FYI, the newly released beta 169.44 did not fix my hang issue. I took a little longer than usual to hang but it did the same exact thing as before. With a complete hang like I am experiencing, there aren't many, if any, error logs to look through. I guess I'll just have to keep playing in XP until Stardock and Nvidia get it figured out. Thanks, J
I've got XP 32bit and Vista 64bit installed. SoaSE works perfectly in XP and hangs/crashes randomly in Vista. I can't run SoaSE for more than an hour ever on Vista. My video locks up usually and the computer is not responsive. I have to hit the reset button to get access back after the reboot. I've got all the Vista patches except for SP1, all current mobo bios and drivers, several video drivers have been tried. Currently running 174.16 beta on Vista, have tried all beta and WHQL drivers fr