wbino

wbino

Joined Member # 3075352
123 Posts 1,049 Replies 22,104 Reputation

I'm just running Diplomacy, with Requiem mod, havent installed the optimized mod yet. baby steps .lol Though I don't understand the Stardock/Ironclad business model, They struck gold with Sins, it sold very well, but since then, we get to untried unknown games, Demigod, Elemental, instead of throwing us a bone ( even info) we get silence.

1,134 Replies 2,242,253 Views

I don't know if this means anything, but I noticed as I play Sins/requiem mod with Nvidia monitor running in backround, my ram useage is around 85%.( xp /priority realtime) As I play for about a half hour I creeps up to 88/89% but when I back out to Windows with the game paused for a little as 20 seconds, the ram usage goes back to 85% right away. Then I play for another half hour at 85%, contining the game. So I have been able to play games without minidumps( small maps

1,134 Replies 2,242,253 Views

The only thing I would change if I could is the Empire Lancer green lasers look to BIG for the ship there coming out of. I like the smaller thinner Advent lasers. Have not seen the rebels build their High end Liberty cap, or the Vasari starbase, or Vasari lay mines in or out of their well, is this Mod related?

827 Replies 2,305,089 Views

[quote who="Caudyr" reply="404" id="2685509"] Quoting wbino, reply 395Would'nt a MAJOR savings in memory come if someone fiqured out how to dock all those strikecraft when there are no enemy's in the wells? Instead of the game having them flying around their carriers all the time. just my 2 cents. I guess the real question is whether or not there's a "default" modifier for this... or a way to emulate one...I do

1,134 Replies 2,242,253 Views

Something needs to be done with giving pirates missions. Once you have economic dominance you can just send a killer pirate fleet to do your bidding. Your losing, dont have money to bid, plus someone is kicking your ass by hiring pirates, and your fighting regular factions. I have won most of my single player games by using the pirates as my killer force and me as clean up, that should not be. That being said, on

10 Replies 11,330 Views

[quote who="myfist0" reply="396" id="2683160"] Quoting wbino, reply 395Would'nt a MAJOR savings in memory come if someone fiqured out how to dock all those strikecraft when there are no enemy's in the wells? Instead of the game having them flying around their carriers all the time. just my 2 cents. I too would really like to figure this out Also thinking about that because I am making a mini mod that adds the 5 strikecraft types from Mad Scientist Wh

1,134 Replies 2,242,253 Views

I was successful to run a 7 hour game (still going) last nite, with no change to graphics, other than to lower anti-alias to 2x instead of 4x might go with none depending on how this game finishes. btw whats that setting between 2x and none? And kept it at 3 teams on a 32 planet map instead of 5 on a 65. I'd rather limit my game size than my graphics, besides as you can tell by the 7 hour game, unfair gives me a challenge an

13 Replies 16,904 Views

[quote who="GoaFan77" reply="8" id="2677599"] Quoting wbino, reply 5Just recently hit that 2 gig limit w minidumps, would playing smaller maps or less teams be as good or the same as lowering settings? btw is there a way to increase how often the game auto saves? It can be, though after helping countless people with this issue on the Requiem forums, lowering the graphic effects settings is the most reliable way to reduce those crashes, if not eliminate them. If you go to

13 Replies 16,904 Views

I newly discovered the requiem mod 3.1 which lowers pirate strength by 33% and took away their siege frigates, seems to be the perfect balance. I also after playing this game for years had to turn off pirates or lower the difficulty before enjoying? them again after this mod was installed.

15 Replies 10,076 Views

I always wondered why all cap ships are the same cost, a kol should have much more hp's BUT also cost a couple thousand more to build. It would be a strategy to build lots of cheap caps, or save for the more likely to survive type. us single player guys don't stress this too much.

26 Replies 54,998 Views

[quote who="boshimi336" reply="2" id="2676536"]wbino, please honestly consider what I have to say as well. I have played Requiem, it is indeed very good in it's current build. VERY big two thumbs up. If you are a fan of the original game play but would like a similar 'expansion' feeling. I highly highly HIGHLY suggest the Distant Stars mod. Just something to check out my friend. Those two mods in my opinion are, well, (other than ManSh00ter's Last Stand mod that h

13 Replies 16,904 Views

First off...so this is what's capable in front of a p/c instead of porn? Seriously...I have been a gamer my 47 years and was always something of a mod snob, I thought if the devs didnt create it, I wanted no part in it. But being on vacation I had extra time besides the usual time Sins sucks away, I installed the Requiem mod and lets just say it brings new life into a game I have been playing since day one. I always thought that the graphics,gameplay, and the way it would scre

13 Replies 16,904 Views

[quote who="Annatar11" reply="72" id="2674215"]Sure, but it also doesn't do anything. The date is set. It can't be changed. I've got things I'm worried about too, but there's nothing anyone can do about the date. [/quote] I'm worried this game is holding up any further Sins content. [e digicons]:X[/e]

104 Replies 169,300 Views

Did that " Gamers bill of Rights" that Stardock touted include anything about being kept in the dark for months at a time? [e digicons]}:)[/e] I mean really whats with the suspense? Its either 1. working on new title. you'll love this one! 2. working on a patch. Boy these hotdogs are good! 3. working on sins 2 or expansion. Really it would kill to tell us? 4.helping Stardock finish

28 Replies 57,498 Views

just increasing intervals would help greatly. btw would love if pirates had a one of a kind mishmash of a capital ship that roamed and did some serious damage, maybe instead of a pirate fleet. Something with like 50k hps, It would be fun chasing it down and taking it down. [e digicons]:digichet:[/e]

11 Replies 6,653 Views

I'm just thinking of another layer of strategy that could be added to game. To be given the option of assault/rob w/ space marines ( new ship ) instead of destroying trade ships/ports. btw no weapons on trade ships,,,,escort ships.

6 Replies 3,204 Views