Apknullare
Impulse failed 2 different anti-spyware program scans. This is not Ironclad's fault, but it's too bad that we have to go through a dirty third party to get clean Ironclad updates.
The graphics; is the game made using Flash?
I'm greek so mostly pre-christian greek female names like artemis, athena, demeter, electra, europa, hera, kallisto, nemesis, nike, olympias, pandora, themis, thetis, etc.
Retro, Those Homeworld 2 screens are from the Complex 6.8 mod, but [B]Sins of a Solar Empire[/B] is currently my favorite. Apa
What are you guys doing besides making [B]space[/B]craft look like [B]air[/B]craft?
Retroboy, [img]http://www.homeworld2complex.com/images/Action/sa15.jpg[/img] [img]http://www.homeworld2complex.com/images/Action/sa16.jpg[/img] [img]http://www.homeworld2complex.com/images/Action/sa18.jpg[/img] [img]http://www.homeworld2complex.com/images/Action/sa31.jpg[/img] [img]http://www.homeworld2complex.com/images/Action/sa22.jpg[/img]
[quote]Bascially, we are making changes that will allow the default settings to be much higher, and a number of units will have much more detail.[/quote] Does Sins check my computer's video card and apply default settings accordingly? I think some games do that. Thanks.
[B]Homeworld 2[/B] and [B]Sins of a Solar Empire[/B] are both space-based RTS games, but with several distinct features. I'm addicted to both games and think both are great.
A great game from day 1, Sins of a Solar Empire keeps getting even better with each update. Cheers PS: pls move to general section.
[quote]What do you guys think?[/quote] Frogboy, Sins of a Solar Empire can also have a profitable future through expansions (stand-alones or add-ons) with campaigns/story-lines. The game engine you've created is so excellent that it can be used as a platform for many decently priced expansion packs. I'd certainly buy them. Cheers.
I agree about the fonts. Hopefully, they will address the issue in the next update.
Thanks for the "Sins News".
Good job Ironclad. Some great space-based RTS games come from your city (Vancouver). Homeworld, Cataclysm, Homeworld 2, Sins...
Swarmer Battle Music: http://dl1.ffshrine.org/soundtracks/dl/585/d5e43d/Homeworld%20Soundtrack%20(Redbook)/10_swarmer_battle_music.mp3 Taidan Imperial Battle Music: http://dl1.ffshrine.org/soundtracks/dl/585/acc2a6/Homeworld%20Soundtrack%20(Redbook)/07_imperial_battle_music.mp3 Turanic Raiders Battle Music: http://dl1.ffshrine.org/soundtracks/dl/585/74b3f8/Homeworld%20Soundtrack%20(Redbook)/05_turanic_raiders_battle_music.mp3 Source: http://gh.ffshrine.org/
[quote]The level 6 power, Armistice, isn't always useful but sometimes its a total lifesaver either for getting your fleet away in-tact or if you use it carefully [B]you can disable enemy ships with it and then jump in the rest of your fleet to raid the rest of the system unopposed[/B].[/quote] Haha, funny tactic!
Delete.
Montreal, Canada.
Thanks SquidLord.
Hi, just a quick question: How can we make ships move vertically? I've seen, in some screenshots & videos, ships positioned above and/or below the enemy; how is this done? I've only been able to figure out horizontal movement. Thanks.
Generally pleased with this game. Thanks & congrats to Ironclad, Stardock, etc.