Isn't this build rather vulnerable to a rush?
afflikshoN
[quote]https://forums.sinsofasolarempire.com/?forumid=452&aid=177602[/quote] Just the ticket - didn't realize this was available, thanks. [quote]I'm not sure what the link Aquilantus just posted was, but if you look at the top of the strategy forum there's a stickied post by Zyrxil with unit stats in it. Take a look at the damage types chart: that should provide you with the information I think you were looking for.P.S. Speaking of, I almost shit myself when I read that Advent Illum
In reading the forums, I've read many individual counter units, but not all in one place. If I can get some contributions, I'd like to create a list in one place. If you don't know what I'm asking, just think of a unit, then think of the unit that is "designed" to counter it. I'd prefer not to see "Capital Ship" listed as the counter to every unit - flaks are much better at countering bombers squadrons than capitals... Any contributions are greatly appreciated.
Spamming refers to creating mass numbers of a certain unit. This is why it often applies to LRMs or flaks because they are often created en-masse. Micro refers to the individual attention that you give your fleet/units - this is to say - rather than just selecting your entire fleet and clicking "attack" on a target, you micromanage the fleet's ships according to their strengths/weaknesses. This means using the appropriate powers for your capital ships for the situation, keeping longer
Just the ticket - thanks for the response.
As a long-time player of Starcraft, I live on hotkeys. Could some hotkey-mongers in Sins give me some essentials? I'd much appreciate it :)
Excellent replays - thanks for the submission.
Why must we wait the longest for Vasari? :( Good B.O. either way - looking forward to #3 in the series...
No one said that randomly-created maps were inherently fair; they're inherently random. I'm guessing that's one reason why the devs threw in the custom map creator.