boshimi336

boshimi336

Joined Member # 3097079
11 Posts 2,515 Replies 18,018 Reputation

Manshooter, this has amazing potential. I can't even imagine that they made this possible in the expansion! :-) Wow, I guess I'll actually have to break down and buy the expansion if only for this once you get the mini-mod available at some point in the future. P.S. If you upgrade to Entrenchment, you can still play with non-entrenchment players correct? (just without the add-on kicking in?)

444 Replies 1,002,026 Views

Actually ... if the second expansion is in and of itself the diplomacy expansion that they've talked about, that would leave this expansion as the third and final expansion. It would fit into the storyline very well ... O.o' Manshooter, would you call this the truth, or a conspiracy theory? [e digicons]:X[/e]

1,794 Replies 4,172,335 Views

You, my good sir, have just made my day! Am I correct in assuming that this mini-mod will be for Entrenchment only? Hmmm, I might just have to upgrade! :-D This is one of the things that i've been looking for, well, for a long time. If anyone here is familiear with the Honorverse series, well, ships that use tactics instead of sit and shoot like British Redcoats from the civil-war makes me excited. If you need play-testers, let me know. I'll be wa

444 Replies 1,002,026 Views

A very very cool idea! I like it. Being a fan of a bit more of the tactical side (jumping into one side of a planet or star system ,going "crap" and then having time to run away or change tactics) that this might allow in the game, I'm excited. I have no experience in doing any of the things that you need to get done, but I will keep my eye on this and offer feedback when able to. Very cool. ~Reuben

6 Replies 6,506 Views

[quote who="wraith2209" reply="7" id="1922401"] SpartaSon you can use anything you want from the HW mod. I was going to incorporate it in 7 deadly sins for my personal use eventually any way. wraith2209[/quote] That ... is very cool. Thank you for pointing this out. I actually missed this when reading through earlier. [e digicons]:X[/e] Now, that all being said ... are there any updates in general? (very excited) <p

155 Replies 126,535 Views

Lol, I'm just throwing ideas out there to the community. I remember playing Homeworld and Homeworld 2. I loved the storyline and while the gameplay in Homeworld 1 was a bit more to my liking both games were enjoyable and emersive. I guess my motivation for bring up the idea was just based on the fact that I think it would be cool to have the top quality mods (whatever they are / whenever they get completed) to be included in one complete playable package. [e digicons]:grin:[/e] &nbsp

155 Replies 126,535 Views

When I was first introduced to Sins it was via a friends copy installed on my machine. Myself and two of my friends followed suite and we all did local lan games on the unpatched version of the game almost a year ago and loved it so much two weeks later we all bought the collectors edition at full price from Stardock, shipped box and all. :-)

16 Replies 21,746 Views

The bigger question I have, is have you thought about getting in contact with the Seven Deadly Sins group? Even if the borg were a stand alone added race, it would be an interesting touch. Maybe i'm wrong but, it would make for a unique balance.

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Have you guys thought about having this mod included in the Seven Deadly Sins' collection? I would REALLY like to see the homeworld races taking on Captain Kirk or a Star Destroyer. :-)

155 Replies 126,535 Views

Just out of curiosity, since we have all the other mods in here which make custom planet types, suns, ect ect .... ... I would actually ... really like to see this incorporated into this mod. https://forums.sinsofasolarempire.com/309307 It adds realistic sizing to all planets and the suns will be resized as well ... you know ... I just think it's more 'realistic' in the since that it's awesome. Not 'all planets are the same

4,959 Replies 12,519,070 Views

Has this been implemented in a mod already? If so, which one?

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lol gamerking345! [e digicons]:andrew:[/e] I was just making sure it wasn't just shoved aside. :-) The quality of this mod (at least in graphics and depth, I have not played it) strike me as something very very similar to production quality. And in response to your comment mansh00ter, lets hope it gets many many downloads. Many many indeed. [e digicons]|-)[/e]

1,794 Replies 4,172,335 Views

This is just ... phenominal. :-) I've never had a reason to hope that someone could go this route and actually create something amazing. So far ... it looks pretty sweet. [e digicons]:andrew:[/e] P.S. Please forgive me if this has already been answered but, did you figure out what direction you have to head to get the coding aspect for AI acting a certain way figured out? Also, is this Pre-Etrenchment or does it use the Entrenchment mod?

1,794 Replies 4,172,335 Views

This is definitely worth the read. It brings up many many valid points that not only myself but others have often wished were expressed. Very well done. Two Thumbs Up! :CONGRAT:

107 Replies 97,316 Views

All I can really say without reiterating what everyone else has already mentioned is this. I whole-heartedly agree with what you said and what everyone else said in replies to a lesser degree. SOMEBODY FINALLY UNDERSTANDS!!! :-) Thank you!

254 Replies 1,049,689 Views