This is one that I highly recommend. The working beta is an absolute blast with it's terrain deformation and the effects that has on your vehicle's ability to maneuver (or move!) There is tire deformation, vehicle chassis flexation as well as the vehicle simulation itself. Pretty neat package overall and it's only going to get better as they clearly list out many of the game-play features they will be adding. There is also an older technology demo which features some early concept
boshimi336
[quote who="Lavo_2" reply="11" id="3361860"] Quoting Seleuceia, reply 8I'd be wary of playing in windowed mode...it adversely affects performance (even if it helps you make things prettier).... I always play in windowed mode, both on and offline. I haven't noticed a notable performance hit period due to using it.[/quote] Ever since the Diplomacy patch which solved a lot of issues back in the day I haven't noticed a difference in perfor
Posting here to keep tabs. This will be an issue I will likely run into over the next year as I upgrade from my 21" to a larger monitor.
Anything here that might be useful? Check out the newest couple of posts. Post #15 specifically. Model Giveaway Here On SoaSE:R Forum!
Posting to follow.
[quote who="BellGoRiiing" reply="223" id="3358150"] ...Maybe the AI just hates me then...played on normal and multiple factions were ganging up on me and tearing through my defenses, WTF? lol Which makes no sense because usually I'm the one tearing through all of the planets with my fleet...ON HARD. >.> But now my fleet is like...dying. o_0[/quote] You need to stand up and simply state, "This! Is! Sparta!!!!" and the problem should
[quote who="kryo" reply="44" id="3356526"]At best, it'll still be at least somewhat inferior to casting or milling.[/quote] From what I have seen on most of the metal 3d printed prototypes I've managed to work with is that they are slightly weaker than heat treated 17-4 SST H-900 (41-46 HRC) in that they will have after heat treat a 38-40 HRC min. For most applications this difference in HRC is a non-issue, though I can certainly imagine situations where it would not be ideal.
Those are very cool! Do you happen to have a larger version of them? I'm thinking 1980x1050 desktop. [e digicons]B)[/e]
[quote who="Alstein" reply="39" id="3356413"] The material has to be mined, you'll have a finite supply and increasing demand. Plastic requires petroleum to make. [/quote] You're assuming that the production market for these materials is already saturated. As demand rises more manufacturers of these materials will appear which will drive competition and the costs will be reduced. As the industry drives forward and demand increases, producers will r
[quote who="Alstein" reply="37" id="3356409"]Of course, the materials cost won't decrease[/quote] As machines of this nature become more commonplace materials costs will fluctuate accordingly based on demand and supply. In general though, I feel the costs will eventually come down low enough to where it will much more affordable for the everyday person at least in comparison to where it is now. [quote who="Jafo" reply="36" id="3356392"]Yes, CNC machining fro
[quote who="Seleuceia" reply="19" id="3356298"] Yeah..........I don't see SD doing that....[/quote] Man what is your problem Selecuceia? Eat a snickers or something ... [video]https://www.youtube.com/watch?v=MixNh9L7G5M[/video]
[quote who="harpo99999" reply="7" id="3356291"] I also have had missing planets/phase lanes happen even in the map designer, as well as in games on my own galaxyforge maps harpo [/quote] It is a known issue that occasionally crops up with the Galaxy Forge tool during map editing and creation. Were you editing these maps or just trying to play them within the game?
[quote who="Jafo" reply="34" id="3356126"]I can think of a million things I could replicate with a 3D printer....but then my hobbies include scratch-building in paper or plastic...all the way up to designing and building my own bicycles [in steel]...[/quote] Cool! I do a lot of model work as well, though it is likely not as involved as yours. Mine relates mostly to tabletop war-gaming, oh and spaceships! [quote who="Scoutdog" reply="28" id="3356045"]I'm a li
[e digicons]:beer:[/e]
[quote who="Seleuceia" reply="10" id="3355935"]For $5, the MP community is getting no real gameplay enhancement[/quote] It looks like there is planet specialization I do believe that would have some value. Correct?
[quote who="Jafo" reply="21" id="3355887"]In an ideal world the prospect of being able to home-manufacture a fire-arm would TOTALLY prohibit the commercial release of ALL 3D printing/printers.[/quote] I respectfully disagree; for under an estimated $10 (US) and a stop to any hardware store in the world you can likely make a zip gun that is equally as effective for a single shot, especially when compared to what has been created for an estimated $800 cost of materials via the 3D printe
[quote who="Jafo" reply="6" id="3284553"] Can't have dogs...am owned by 2 cats....[/quote] [e digicons]:meow:[/e]
[quote who="myfist0" reply="20" id="3355537"] All this ships look great but this one is BAD ASS http://i.imgur.com/6RxfaGT.png [/quote] Yeah!
But is it smarter now that it knows to save up for things? [e digicons]:grin:[/e]
[e digicons]:grin:[/e]
[quote who="Scoutdog" reply="15" id="3355105"] I'm surprised nobody's done this yet... 3-D print phalli, I mean. [/quote] [e digicons]XD[/e]
burtakal, you should be able to right click on the avatar, save it to a location on your computer. Then in your account options here on the site you should either be able to upload it or, having uploaded it to a separate site ( www.imageshack.us ) be able to link it within your profile. Let me know if you need some additional help and i can post a step by step guide with pictures.
Haven't seen this yet and probably will wait until it comes out on rentable media. Looks interesting at least. From the previews it feels fairly familiar, though I'm not sure if the movie plays out differently from what can be guessed from the trailer.
[quote who="Eeek83" reply="2" id="3354531"]Working in the medical research field, the ability to create small parts to either repair or enhance hardware, or create a low end alternative for a special technique, greatly expands the type of experiments I can do.[/quote] I deal with this on a daily basis in engineering land. Also ... a mid-range 3D printer for metal (metal dust laser-sintered together with the power of a standard TIG weld) is equivalent in cost to