[quote]So far, I think Gal Civ 2 is better, but I've only spent a few hours in sins. It's really hard to get into, that's my problem with it.[/quote] So true-I wish i could get into the story and feel like the "Sins Universe" existed, but I just can't.
kingbrick
[quote]GC2's AI was much weaker when it launched, every patch improved it but yes, I agree there needs to be more victory possiblities than just military crushing.Give it time, GC2 was great when it launched and just got better every month, I'm sure the same with happen here.[/quo
[quote]I have been thinking this over to myself quite a bit... All the games I've played thus far, I don't seem to have any real emotional connection to my "empire"... I build a plant, max it out on slots and population, move on and do the same thing to the next planet although typically with different structures... but I don't feel like it's an "empire", no matter how much I try to pretend...[/quote] My point exactly.
Firstly-I like Sins. But I wish I could get myself to feel more attached to the universe and background story that is associated with it. The game does well being a strategy game-but to me thats about it. A couple of easy ways to improve that would be to have a more dynamic diplomacy option so the opposing factions seem 'Real'. Then also, it would be interesting to be able to have actual fleet admirals that grow in experience and gain levels. I like th
the cobalt is a vital part of the TEC fleet. The Cobalts really shine with hull, laser, shield upgrades, and the anti-matter saba... ability. Upgrades for the cobalt are what I focus research early on when I play the as the TECs.