Arakcheev

Arakcheev

Joined Member # 3130323
4 Posts 111 Replies 135 Reputation

[quote]yes the more races the better but the more added rember it will take longer and longer cos the game must be rebalanced for """all""" race so patients will be the key when the mods are finished cos of rebalance before adding.[/quote] I'm quite patient.... Or at least I am in real life. The internet makes me incredibly impatient. I demand everything right now!

4,959 Replies 12,520,841 Views

Yeah, I'm like... super excited about this. Is the release date approaching or are we a ways away? I go back in for surgery next week and was wondering if I'll get to play the new version during recovery /guilt trip. Thanks for all your hard work! I have been blown away every time. I'm not sure how selecting random team opponents works because when I leave it at random the majority go Atlantians and I get steamrolled. Is it weighted? Either way, the

4,959 Replies 12,520,841 Views

[quote]hope you are going to tame down the ai some, its out to lunch since you "fixed them with 1.04" Get 30 plus AI attck here, send my fleet, then pow here comes another 30-40 ship attack fom diff race. I usually play with no pirates and 3 other ai, huge sp map. Am talking early over agression.....by early mean within 20 or so mins, they'll have like 10 +planets colonized in just cple mins....and huge fleets.awolf[/quote] Please don't tame the AI. Make them even smarter!

108 Replies 180,077 Views

[quote]Randomly the game just drops everyone. We all end up in the lobby in a miserable mood due to the effort spent getting to a playable level in the game. It seems just when things are getting good the game decides I'm having too much fun and nukes me.This sounds like the host actually quitting and the game failing to find another host quickly enough.What Yarlen refers to doesn't really sound like this is the case for your problem. The 1.041 hotfix will resolve a multiplayer desync issue, but

4 Replies 3,791 Views

No matter how many times I refresh the technical forum my post isn't appearing. Couple that with the two days it took for my activation email to reach me and the slow load times on these boards... hardly impressive. Positive note: Sins is an incredible game that has held my attention longer than any game I can remember in the last two years or so.

4 Replies 3,791 Views

I've been playing sins for a while now. I finally mustered up the courage to play online today. I forwarded my ports and had everything working. Managed to connect to four different games over the course of this afternoon. All of them started and all of them lasted at least 45 mins. However, I'm yet to finish a game. Randomly the game just drops everyone. We all end up in the lobby in a miserable mood due to the effort spent getting to a playable level in the game. It

4 Replies 3,791 Views

Sorry for the double post, can't edit. One of my relic worlds disowned me. In the description it had "A Deadly Secret" and the stats for the planet were super screwed. I was wondering what that was. Also, apparently one of my missionary ships recolonized it but I wasn't given back control of the planet. It told me I colonized it and the missionary ship's colonize was still cooling... but the planet still look neutral (with the "deadly secret" ability still displaying). <br/

4,959 Replies 12,520,841 Views

Reinstall fixed my crashing issues. *shrug* I was playing just now and had a thought. With sins plus there's that tunneling upgrade for 'roids, right? Shouldn't that mean that the dead 'roids become slightly habitable? I mean with the tunneling and all? Cause they stay dead :( How will the black hole work? I'm confused as to what it's role will be. Like if you enter that gravity well you're boned? Or if the AI moves your ships in a stupid way towards it they die? I'm c

4,959 Replies 12,520,841 Views

Danman, that's fine. Any chance of getting an Advent clone in terms of tech but with some extra goodies to combat the big guns? I'm not talking right away either, like late, late tech tree additions. Also, I'm not sure if it's the mod or Sins itself, but I've been getting constantly dumped when trying to play lately. On levels that used to take me hours to play I can only get about 20 minutes into the game before it dumps me. *shrug*

4,959 Replies 12,520,841 Views

First let me say that the next update sounds amazing (yet unfortunately far off... I check here daily for status updates because no matter how much you give us, I'm left wanting more!) Without sounding negative, however, I am concerned about your wording and perhaps it is too early to know this yet, but it feels like this update will have two super races and if you choose to play as an OG race, as I do, you'll likely get run over. Is this the case? I play as Advent only and I am wonderi

4,959 Replies 12,520,841 Views

[quote]Oh and 1 more point:I don't really have the energy to do any numbercrunching about this as I'm nowadays more interested in playing and enjoying a game than "understanding every detail", but are the Alterians extremly powerful compared to the other 3 races?My last game has been me (Altarian) vs 3xunfair AI, locked teams. And while it wasn't easy at all, it also wasn't a major problem.Now I played vs 5xhard AI as Vasari, unlocked teams, and basically they simply ran over me.[/quote] <b

4,959 Replies 12,520,841 Views

[quote]To all:For now, don't use Kiedjor's link for the trade patch, he is still working out the bugs.Brookman5:SOLAR SINS by itself will be out very soon,so thatAnimage64:Thanks for stepping up to do this. I know you helped out Uzii with his mod and getting the galaxyforge updated. Hopefully very soon SOLAR SINS will be out.Flux-87:Running multiple mods is BAD. Hence the reason to merge them together. The game tends to freak out when running more than one mod.Matress_of_evil:I will try to g

4,959 Replies 12,520,841 Views