Marshal_Rhadagast

Marshal_Rhadagast

Joined Member # 3141066
0 Posts 40 Replies 88 Reputation

I lost a titan this way pre-patch. Haven't had it happen to me since then, but a couple of pirate ships did get lost in one of the stars' gravity wells.

28 Replies 18,702 Views

[quote who="travitar" reply="5" id="3114133"]If they are going to give multiple cap ships a special buff by being near each other, they might as well allow 5 or 6 of them to link up together and form Voltron, as I have illustrated below. [/quote] That deserves some Karma.

11 Replies 47,187 Views

[quote who="ToJKa" reply="3" id="3112769"]Heh, that looks like a god-mech from an anime cartoon Can't wait to use that one. [/quote] I thought this, too. Looks good and am looking forward to trying it out.

15 Replies 66,855 Views

I've always been able to queue a capital ship, frigate, or cruiser as soon as I choose the research to make it available, but I haven't noticed it actually start construction or anything. As an example, I click to research the LRM Frigate. Go into my ship build interface and queue up a bunch of LRM's then some of the light frigates. It will build the light frigates until the research for the LRM is complete. Its always done this as far as I can remember.</p

7 Replies 5,578 Views

I'm curious about the next stage of the Beta, but am more than happy to work with what they've given us so far. Patience, my young grasshopper.

25 Replies 21,148 Views

I can't say for certain until I play the other two, but in the past I've favoured the Advent a little over TEC and never really played the Vasari. I can't see that changing over much, but will have to see how things shake out.

27 Replies 35,732 Views

Really odd that you all are experiencing this since the update a couple of days ago. After the update, I started a new game against an aggressive AI, and it fought tooth and nail up to the very last planet. I would imagine it would have continued to fight even further if my culture hadn't neutralized its culture on the last planet. The last hour or so of the game was spent with me sending a fleet in along with my titan while my backup fleet stayed behind to shore up the

9 Replies 13,663 Views

[quote who="Yarlen" reply="19" id="3103102"] quoting post Yarlen, Is there a time frame when we can expect the next patch? I'm kind of curious how often we can expect patches. Thanks, Was hoping to get something for you guys this week, but we're short staffed with GDC going on this week (and we've found a couple nasty, new bugs). Assuming that this week doe

2 Replies 6,579 Views

[quote who="minidump-hellboy" reply="12" id="3104313"]"AI Difficulty has no effect on pirates. Also those are rebels, and that is a blatant problem, there is no problem with pirates accumulating forces from successful raids, though I agree with NHD that they should actually do something with those forces.[/quote]" No problem in terms of game-play or eating needless system resources to maintain the literally thousands of pirate units that accu

37 Replies 51,730 Views

I'm pretty sure the pirates have always accumulated un-checked on their planet. I remember spending upwards of 2 or 3 hours to defeat the pirates on their planet. Haven't encountered any rampant rebels yet.

37 Replies 51,730 Views

Not sure if its the same thing or not, but when I load Rebellion it goes to a black screen and sits there for a minute or two then goes on and runs fine. How long have you given it before killing the process?

13 Replies 12,856 Views
Reply to Moons in Sins Rebellion

[quote who="Teun-A-Roonius" reply="2" id="3097295"]Did you guys notice each different sun color comes with a different special ability? I think that's pretty cool. Also I really like the new moons. [/quote] Yeah, noticed that when I jumped a ship out of a gravity well to repair and rest in a somewhat safe place, and lo and behold it wasn't repairing.

19 Replies 69,237 Views

For me, I've noticed the Titan sits way off to the side, out of the range of its support abilities.

3 Replies 21,837 Views

[quote who="wbino" reply="7" id="3097174"]Titans need to be put further down in the tech tree...like most mods requiring eight military labs for the uber ships.[/quote] I agree, it should be further down the tech tree, maybe 6 or 7.

18 Replies 18,414 Views