at the moment it uses the same placementstrategy as the other AIs. So when you attack a enemy world and place a phasegate there, you can be 100% sure that it will spawn directly between the enemy structures and get killed fast by defensestructures.
unicatsins
please dont nerf anythig that is "overpowerd" in some circumstances. Marza Misslebarrage is overpowered too if you dont fight right against it. That the fun. Know the strengh and the weakness.
do u dont have a Weaponpenalty on unfair AI ??
activate your autorecord. i have never seen such a behavior. And by the way, Vasari can do this.
ping...
get-servertime
thumbs up. make a limit for the AI. 2 per starsystem or so. btw, the ai dont use this Novalit right. The ai just fires around with no plan.
Sounds nice, i like powerfull features :)
Hope that this wasnt to late.... After the last patch the multiplayer goes nearly unplayable. Everytime you get faced this vasarie carrierrush. So me and my friends stopped playing the game. greets...
if speak german u can join our skype-group. If u dont speak german u jan join too, but it would be a little bit difficult for u :) greets
I will go to facebook, if i get 50% of the money which they earn with my data :)
this flattenforumoption works great :)
if u can speak/understand German, feel free to join our group. we are around 4-5 players who play sins regulary with voicesupport. we have some player who just started the game. So u arent alone :) greets...
thx for answers. i realy like overseers, the problem is, that i have my problem before i had enough labs to build them. I dont have problem later when i have a good mixed fleet. I have the problem in the small window, where my fleet meets the enemy the first time at his planets and i have to decide what next. Often i only can go through this one way on 2vs2 maps. as i understand right, i will try to get to carriers ealier. And i will give the Vuko
Hello, in many games i have the problem that there is a point where i have a larger fleet than the enemy, but not large enought to kill the plenet if he gets some repairbays up or building ships right in the gravitywell. f.e. i build one military labor and to ecolabs at the beginning and start building assaliants as much as i can. I colonize on direct way to the enemy. If the enemy goes to much for economy he is done, but if he goes to fleet
I had a game against advent (i was vasari) where my opponent spamed just antifighterfrigs. Have seen it the first time and i was surprised how fast they killen my Kanrak Assailants. I just had heavy problems do go through the better Hull. So what i have to do if the enemy spams antifighter ? I think that more Kanrak Assailant will do the job, but iam not sure. and should i build much antifighter as vasari too ? f.e. to counter lrmf ? &nbs
EA destroys games over time. The want to get maximum profits and the pressure on developers rise significant. F.e. The addins: Some cost 7 dollars and i need just around 20 mins to go trought. Thats just a problem. If the developers dont get the time to make games good, they will just recycle his old ones. f.e. BF2/bf2142, COD-Series. Fifa....
I play vasari, but i only want a small fix for the Vasari Skinatra's Scramble Bombers ability. I hate it to see how much Vasari now play everytime the "2 carrierrush". greets
All talk about lategame. I never had much problems against this carriers in lategame. The Problem is at the beginning on smaler maps. Ive tried it with the kortul. but a kortul on lvl 2 will not survive long against two carrieres. As i dont want to use carrierspam too, i am looking for another possibility to fight against the carriers. But all ive found only works when the enemy dont rush with the carriers. Ive tried it with fighters, but as soon as i build fighters, he
its a shame that they dont developed the game for multicore, but iam pretty sure that isnt easy to convert the total code to multicore. I never have seen a game like sins (f.e. warcraft3 , c&c) where the game dont slow down with so many units. Its just not possible to get it runninng with just one core.
EA is like a big warning sticker for me. "dont buy this title, its to expansive and has an ugly copyprotection!"
cant the vasari just use one or two eggs ?
maybe its a good idea to say something that will break the forum rules. pretty sure u will be the last who post here :)
i would take a larger map where you can get more than 5+ planets. On small mapy your economy is very low.