+1 9
unicatsins
Please, just give us the option to disable/activate AI Surrendering. It should be possible to change this option at everypoint of the game or at least on loading a game.
i have to :( So i copy the gamefolder from my usbstick. Installing needs to much time and internetconnection (that i dont have sometimes). But why there is one if they say they dont need them... iam pretty sure that i never get a real answer for this. Maybe the right answer is that the said that because of marketingpurposes :)
i would like to see more demand options. give me planet, money, ... or give shipvision to ... declare war on... make peace with .. or ... cancel ...treaty with ... your max used fleetsupply is 100 or we declare war. get my puppet and we protect you... dont colonize this planet... your are not allowed to build ... (carriers f.e.) merchantoptions: i give you (tech,planet,m
now the full version ist their and still i have to activate my game. I hate this, because they say that they dont need one... and because i everytime get a fresh installed notebook in my company.
mhh iam a bit disappointed that Stradock talks about copyprotection and that they dont need one because its a great game. But why asks my Entrechmentversion for an activation after i moved to another Computer ? I realy cant believe that, because they say that they dont need a copyprotection for their games.
i dont like that, because i want a starbase on any planet on my singleplayergames :)
mhh mayb i try a new game with only me and 4 AIs ganged up.... maybe the 3. faction is the problem, i will take a look at the replyfiles today... greets
Hi, since i play entrechment i have no challenge with the AI anymore. I can play against 4 AIs and still the dont want to fight... i only can see that the ai is building heavy defence around their planets, but the dont come with much ships to defend and they dont attack with much ships. I play with random hard ai. Maybe the randomizer is broken and so its everytime the DefenceAI, but still the AI does very strange things. look at his just
I am still thinking that we just need more powerful antimine-options...
I just think anitminepossibilities are to underpowered, the mines arent overpowered.
I like massmines, but i think the should not expode if allies/own (ships and structures) are around them. So the enemy can be sure that no mines kill him if he is on close combat. Maybe an option to deactivate mines near own ships/structures by passing by.... An i think we need an minesweaperclass ship. like the scout, but with an autocast option to seek and destroy mines. Or a ship with "hackingabilities". This ship will hack into all mines insid
i have payed 7,xx EUR for my game... one over mastercard and one over paypal. But maybe your download goes through an atlanticcable with a toll-station ;)
doublepost
if you think you will sell a game later just dont register with your main Emailaddress. just make a new one for the game or use a trash-mail account. so u can give it with the game and u dont have probs at all.
Do u see the starting Video ? Maybe u have a Problem with your Videocodec. Try to unistall your codecpacks...
As he said: for me it was enough to lower the frist row (this with 3 buttons) from higest to high. The other settings are still on highest. Maybe its just one of the 3 buttons, but iam not sure... I had to play after it worked. No time for testing ;) but i will try for my next game ...
i found it just at the moment. after my post i have done what you say here. If i set all to high (not highest) in the first row, i can play this game longer as the 5-10 mins :) That means, i dont have any CTDs at the moment :) Played for over 3 hours.... no crashes anymore
So, as i startet my computer today, ive got my minidumps back. I am on my way to create a random 5star map ingame. if i click on preview and look around for some secs and go back to the editor (quit game) i will get a minidump in the menu after 3-5 mins. Somtimes sins crashed without a minidump... I had completly reinstalled Entrenchment. Impulse autoinstalled sins first and than moved to entrechment automaticly... E8400, HD
I had the 10mins problem because of my atidrivers. i had used the 8.12 betadriver. After installing the real 8.12 driver all runs fine...
Okay. Found my Bug. I had installed Ati Driver 8.12 (but i did not see that i had the betadriver installed). It seems that the game run after a new installation of 8.12 driver Maybe all people with ati and GTA4 have this problem :)
as i completly reinstalled Sins (have made a new download) i think Impulse installs the most recend version. And i am 100% sure that i had V1.12 before the reinstallation. I updated Sins one day before...
Just to be sure: were are u all from ?
doublepost
same prob as Vasari here.. i get minidumps after 10 mins or so... if i save i can reload to play a little bit more.. but than there will be a time were sins crash shortly after i load the game. I have completly reinstalled the game, but stil it doenst work... The path is the right one.... I have Intel E8400 Vista 64 (4GB Ram) ATI HD4870 Never had a minidump with normal sins...</