RBeast38

RBeast38

Joined Member # 3154915
10 Posts 114 Replies 290 Reputation

[quote]Your lack of knowledge of myself and superfingers is appalling and restorting to dubbing us vile racists, homophobic or bully types is incorrect and insulting [/quote] This is my last reply to this post but again, calling us vile and racist was just uncalled for. I had, from the OP, the reason to believe that you were simply posting this to make people mad and up in arms about the lack of fluid online play through ICO. I, personally, saw nothing constructive abou

33 Replies 111,190 Views

i generally dont like the games with specific checkpoints and set goals. most shooters are like that, but open world games are more fun imho. same here in sins; heres a planet, now go conquer the galaxy. sorry for bad comparison, but its like a lump of wet clay- in most games the clay's dry, but in sins, you can make it into whatev you want [e digicons]B)[/e] btw i bought a new rig because of sins

26 Replies 113,366 Views

[quote]my nickname? tbh I didn't have any sense in mind when I thought of it, but if you found one, I'm curious.[/quote] Its like a really funny movie called shallow hal i thought thats why you chose it[e digicons]^_^[/e]

82 Replies 209,032 Views

Well, have the dps and how much is taken by the opposing fleet in their box. when i just started the game i thought the marza radiation bombs x/sec in the enemy box was the actual x/sec, so i thought i beat a cap with 14.0/sec i was like this games easy![e digicons]:digichet:[/e]

4 Replies 2,223 Views

im having the same problem - before it even starts loading theres a minidump and i gotta quit out also, I tried recording a game with fraps and it got stuck on cinematic mode, then the next time i played the dumps started happening. dunno if theyre related, but ive used fraps before so i doubt it. someone help plz![e digicons]:waaaa:[/e] edit: my map is a large random with at least 1000 frigates total and many starbases and

4 Replies 6,204 Views

lol plus 1 more karma for annatar [e digicons]:andrew:[/e] I like what you said about the starbases. fleets should have a very, VERY hard time destroying them, and and trying to bypass them should be more than just a pain in the arse. also, if the dev team doesn't increase the range to this extent you suggested, maybe we could have more than 1 per grav well (hint hint)?

82 Replies 209,032 Views

I have 3 things about the beta: 1 is that there are some grammar mistakes (armor piering weapons) 2 is that when i build frigates, the supply points it shows for the cued ones is the total supply points used 3 is more of a suggestion: have the starbases have more squadrons with the first upgrade! I know that they cant be too powerful to start off with, but you could use that precious upgrade point on much more powerful things!<

4 Replies 2,778 Views

[quote who="lordkiely" reply="24" id="1991778"]yes because you fighters will be sooooo effective as their carriers are shredded by long range cruise missles [/quote] actually theyll be there for a few more minutes after their host dies and if theres as many as you say there are your cobalts will drop like flies[e digicons]x_x[/e]

28 Replies 12,600 Views