SpardaSon21

SpardaSon21

Joined Member # 3159392
17 Posts 3,057 Replies 728 Reputation

Me personally, I really want a campaign. Currently, this game seems kinda anchorless to me. There's a story about why everyone is fighting, but not much more than that. I want more story than that opening cutscene. I want to know the triumphs, losses, emotions that a great story can provide. Multiplayer only Starcraft would suck wouldn't it? I mean, with Fenix, Tassadar, Raynor, Kerrigan, Starcraft had a moving, emotional story that immersed you, and greatly improved the game by making you

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Well, genetically engineered food sounds like a major success story to me. I'm all for allowing genetically engineered food to be sold and eaten. Like Carbon said, man has been genetically engineering plants for minellia, only now we do it in a few months instead of the generations it took even as recently as well, before biotech became big. Our own Algore, the master of idiocy and hypocrisy, said himself: "I'm not worried about genetically engineered crops (insert random catastrophe). Given

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Reply to Halo MOD? in Sins Modding

CanadaMan that is an excellent idea for the research for Halcyon Refits (is that the name we might be using for PoA style Halcyons?). I personally believe they should be a researchable capital, be hugely expensive in terms of time and money, yet be worth it so they actually are usable and people don't spam Marathons instead. And I do believe that a Halcyon Standard should be a heavy cruiser ingame simply because it is nowhere near the level of firepower needed for a capital ship.

2,504 Replies 4,903,143 Views

I have an idea for a third faction. I don't think it has ever been done before (at least not well if it has). It comes from the Legacy era, and if you have read the books, then chances are you bought them for these people. And the lucky winners of the hopeful third faction are..... [size="7"]The Mandalorians![/size] I don't want to spoil anything for anyone, but basically the Mandalorians are fairly powerful in the Legacy era, having survived Yuuzhan Vong efforts to kill the

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Reply to Halo MOD? in Sins Modding

The standard Halcyon class has close to zero offensive firepower and is slow. It has two uses that I can see. The "meatshield" as stated above and as a defensive ship around your planets to back up any defenses you might have. The Pillar of Autumn is a heavily and expensively modified Halcyon class that probably costs a lot more than a Marathon and what with secrecy being needed and all that it would take a lot of time to build in-game. The stock Halcyon itself is an expensive ship because o

2,504 Replies 4,903,143 Views
Reply to Halo MOD? in Sins Modding

Well the problem here is of frigates, cruisers, and capships. I would definitely put the Cradle, the refitted colony class, and the Marathon-class as capitals, as well as a Pillar of Autumn-style Halcyon. However, the standard Halcyon is just slow and weak. It definitely fills the heavy cruiser role in SoaSE, where TEC has the Kodiak. And Fall of Reach mentions that Halcyon classes are the smallest ships ever to be called cruisers, being dwarfed by a Marathon. So I would put a stock Halcyon

2,504 Replies 4,903,143 Views
Reply to Halo MOD? in Sins Modding

All_Under_Heaven is right. Halcyon class cruisers are slow, unwieldy, and basically a joke in the UNSC. No self-respecting captain would ever have one. They have 1 MAC gun that is seriously underpowered, and only a few Archer missile pods. A standard Halcyon-class cruiser's only good pint is that it is the toughest ship in the UNSC arsenal. A Halcyon class has almost no empty space inside of it and has even more Titanium-A in it than a destroyer. It has an immense system of honeycombs tha

2,504 Replies 4,903,143 Views