LokiGodOfMischeif

LokiGodOfMischeif

Joined Member # 3167334
3 Posts 182 Replies 11,310 Reputation

yes the unicomplex starbase will take a while to be fully upgraded (the picture shown is the fully upgraded version) as you do upgrades on the station it grows becoming ever bigger and more powerful ! so if you do see it destroy it sooner rather than later Please can all the beta testers check out the federation several changes have been made today for them check the change log as it will give an indcation as to what to look out for

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XD well lets just say you will need a big fleet to take it on ! (If its fully upgraded) mm there is only one other bug in the (fed) tech tree atm that i know of and iam not fixing that untill i get feedback on what i did with the excel upgrades since i dont know if you like that yet stress / shimm and do you want me to change those fed ships around ? or hold fire

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well tbh it does not take much to learn how to code for sins well 8 months ago i never even knew sins existed let alone how to mod or even model, granted my skills are still somewhat lacking :P but they are getting better just wait till you see the borg unicomplex muahahaha (will post a picture of it eventually) all you need to mod for sins is a text editing file like word or notepad++ etc and just change the stuff in the files that is how i learnt by trial and error and as for c

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yes there will be no longer any updates for Sins of A Solar Empire the mod will only be for Sins of A Solar Empire : Entrenchment from now on Beta Testers -- Please take a look at the excelsior class starships and the research (this will explain why it has moved to its current level) Known bug -- While testing certain people kept crashing around 15 / 20mins in to the game. This is down to your graphics card drivers update them and this will eliminat

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Does anyone know the naming convention, that is used for the null points when you wish to add another mesh to an existing one? i.e how do you add those trade booms on the TEC Starbase i am guessing its somthing like P001-??-0 P002-??-0 etc anyone also know when the Developer 1.02 will be released ??

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lol thanks should be able to recreate that image soon ingame ! btw to all of the beta testers please add my msn (you can see it on live sync) as i would like to arrange online games to see if it plays fine over the internet [e digicons]:borg:[/e] Resistance is Futile ! [e digicons]:borg:[/e]

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Mooster wtf you talking about they allready have it and its not that unstable or atleast the version i have aint (IT depends on IF you are playing with live sync activated) TURN IT OFF when your playing the mod if you play the mod with live sync on the mod is unstable as files are being altered added removed etc and what shimmer ment about ELITE to CAPITALSHIP is just the naming convention nothing else

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NowhereDan- mm unless shimmer has altered the Borgs capital ships the only way to get a capital cube is to have maxx fleet supply researched :) and even then you can only get one ship. But yea i toyed with the idea of having the borg going around and assimilating everything to get their resources but the AI players did not like this :( still that was in vanilla SoASE so could be different in Entrenchment so ill have another look once i am finished on the Fed / Klingon tech trees as fo

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mooster atm its 1 research station to get the ambassador and yes you are going to have to research capitals as they wont be any oooo lets build a galaxy / sovereign etc and go around owning everything "andYet the consitution isn't battle ready, the weapons points are low and th shield points are also too low to be effective enough to be in battle. It is like having another Miranada. Or better yet switch the Miranda and the Consitution. Make the Miranda the colonizer and have

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judgex not got around to fixing the start ships for the federation yet that is why they still get the advent scouts as for the research tree it is only the preliminary version but as far as i am aware yes you will have to research your capitals, i have tweeked the ambassador research tho a little (but no doubt it will change in the future)

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ok people seriously what sins races the mod used as templates does not matter if stress or shimmer had started from scratch creating all the files instead of using the default sins ones as templates the mod would be nowhere near at the stage it is now so far you only have the ships thus that is why the factions have a "shared tech tree" but they will most likey get race specific tech tress just be patient ! :P ps i used the vasari as the borg template (

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