yes i will balence the borg out with the rest of the factions, but with that said the capital ships are just goin to be very powerfull especially if you manage to get them to lvl 10 and upgraded. But b ecause they are super powerfull fleet killers, you cant afford to lose them Here are the Current Borg Cube Stats etc basePrice credits 15000.000000 metal 6590.000000 crystal 5550.000000 slotCount 250.000000 BuildTime 305.000000<
LokiGodOfMischeif
Its FREE ! ffs lol I used Mod XSI mod tools 6 to make the ships i have (i.e. practically all of the asuran ships inc the aurora above and some stations, and many others ^^) it has PRACTICALLY the SAME stuff as what the devs use there is NO TRIAL ITS FREE, NO TIMELIMIT on how long you can use it. Mod XSI 6 has everything you need to make models for sins !. So just google it and download it
yea i will alter the dimond texture soon, but just working on other ships atm i shall be posting updated pictures soon on some more finished ships mainly the sphere coffin etc once SoA 0.3 is out i shall work hard to get a demo out to you all pretty shortly after it is released :) as all i will need to do is polish it up balance sort out some files etc :)
I little update from the borg [IMG]http://img90.imageshack.us/img90/4254/diamond3vl7.png[/IMG] Your Planet will be Assimilated Resistance is futile [e digicons]:borg:[/e] Here is the diamond with the updated cube (thanks to eomega for the new textures) [IMG]http://img376.imageshack.us/img376/3861/diamondvj4.png[/IMG] [IMG]http://img377.imageshack.us/img377/5885/diamond2sl6.png[/IMG] ps what do you think to the
Ok well i have sorted the assimilation ability so now it works once the ship has taken some hull damage ^^ because of this i reduced the ship assimilation time to 12 seconds just need to work now on a way to make the ships look assimilated, and try and fix up the planet assimilation one too other side no tho i allmost have got the Tactical cube sorted too so some pictures should follow tomorrow, had to do some texture hunting lol but have them now :) and i buff
yea i plan for the player to research cubes etc before u can build them so you would like research a cube before u can get tactical cube n command cube or w/e and ofc the first ship is st
mm yea i know what u mean Mstress, i am trying to keep them as OMGWTF borg !!! (while trying to keep at as balanced as possible) rather than oh look a borg cube "sends 5 ships or whatever and wins" yea ill stress that people had better not bug you :) when i release it
[quote] have a proposal for you. SOA 2 is Major Stresses vision, but we could join forces to create an unofficial 3rd party addon to SOA 2, which happens to include the Borg, and anything Major Stress decided not to put in. I personally would like to recreate the federation with more late 24th century ships like the Prometheus and nova class and remove the TMP era vessels.[/quote] It would be nice yes to have more later 24th century ships how ever looking at how it works we can just a
I will be posting updates on the progress of my little 3rd party mod that aims to add the Borg as a full faction <p style="margin-bottom: 6pt; margin-left: 6pt; margin-right: 6pt;"
lol what episode ?? (ps dont post spoilers if u reply to this) and if u look back a some pages (page 14 i think, has been a while since i made then and posted em) u will see asgard ships !
Ok Harbone WTF DONT POST SPOILERS HERE WITH OUT SAYING SPOLIER !!!! Duh secondly the races are Tauri Asurans Wraith 2nd part of mod Asgard !!! Free Jaffa aka goauld ships:) maybe another race but not the ORI lol -- the capital ship looks like a toilet
Ok Harbone WTF DONT POST SPOILERS HERE WITH OUT SAYING SPOLIER !!!! Duh
I have been following this mod for a while now and GREAT WORK !! Seriously its awesome and cant wait to play it ^^ I know its been asked before but the Borg would be nice to see them eventually in the mod (wayyyy down the line, or species 8472 lol :P) I wish I could help you but with no time and the time I got I am working on the stargate mod :) but still cant wait to play it ^^
Thanks :P took me a while to do that ship iam back at uni now so i have limited time to do the mod :(, ill still be working on mod stuff but it wont be as fast as before just much much slower :p currently i am just finishing up a ship for the tauri ( a light carrier) other than that ill prolly do a little more work on the planets etc (and althought not offically for the mod yet.. as seen on earlier pages some more work on the asgard, even tho they are not in
Yes stargates are in the mod but so far only the asurans have them and they form part of the fighter defence / planatary attack weapons if we can get supergates to work how we want them, then they could be added also but not all ships would fit thru them (only smaller ones certainly not capital ships)
At a push i would say overall 15 / 20 % lol mainly due to the lack of textures, So if you can make textures, lightmaps etc with w/e program u have (eg photoshop or w/e) contact Eomega. As soon as we get more textures, the mod will progress faster, untill then the pace is slow.
dont think that has been decided yet Loki ^^ lol *Still need texture people to create textures for the mod, contact eomega if interested*
ah well i have neither of those so ill just tell u via this basically create what ever weapon u want as an ability then assign the ability to the building and there u go lol weapons for ur buildings
ofc its pretty simple ill tell u over msn or somthing if u have it
[quote] Structures and units - These cannot be changed or altered, which means that you cannot mix unit types. You cannot have a orbital defense cannon have fighters and you cannot have a fighter bay have weapons actually this is possible as i have done it with limited success ^^ on one of our stargate shipyard models i have given it some weapons so it kicks ass :) now i can tell u how i did this but i fear u allready know how to do it and either dissmised it or it does not
howdy all :P lol neways a small update from me --currently updating the planet / star meshes to try and give a more realistic scale -- adding moons !! lol -- and some other stuff ^^ pictures etc will follow towards the end of the week --Kosher -- although i am not 100% on this i am sure the artefacts should be changed and i think it could be possible to make it so you could get a drone platform but i doubt it would fire from the planet -
those models will all be in the SGI (stargate Invasion) mod although not out yet the models will be far better than what u have pictures of now XD just were getting hung up on the texturing as we need more people to help :)
--USAF-Prometheus dunno about the voices yet i suppose they will come later one but when we do get round to doing them i am sure we will take you up on your offer mmm should we give the Asgard a patronizing ability which causes all enemy ships to feel useless and give up lol btw the classes of those ships will hopefully be oneill, possible capital battleship, as it just kicks ass. Beliskner, cruiser of some sort, but can attack planets Jackson, will be fri
Here are the asgard pictures i have added very basic textures to them lol [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/LokiStuff/Asgard4.png[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/LokiStuff/Asgard3.png[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/LokiStuff/Asgard2.png[/IMG] [IMG]http://img.photobucket.com/albums/v205/Azrel_Omega/SoaSE/LokiStuff/Asgard1.png[/IMG] [IMG]http://img383.im
lol nice essay discussion ... --bloodfang99 while I cant really speak for everyone but as far I know no particular faction has been concentrated on, bits from each faction are being done at the same time however, with that said the Asuran side is the most complete faction in terms of modelling so far. and once again lol the Stargate Invasion mod is split up in to two parts the Pegasus side tauri / Asurans / Wraith and the milky way (side free jaffa / lucian alliance m