just a small update from me allmost finished building all the borg space stations all the borg ships are in and adding abiliites soon, since the majority of this was allready done in my 3rd party mod just a simple process of updating the files to entrencment standards ! :)
LokiGodOfMischeif
lol erm why not just talk to stress or shimmer btw as for the borg yes assimilation works and with variables so i can fail or work just alter the %fail rates
The Borg are not the pirates
urm does anyone know how to add new races to entrencment?????????? i tried doing it the way for vanilla sins but the game does not recognise it and gives me the error GalaxyScenarioDef Error: Invalid EntityDefName(PlayerNewrace) found for 'New'. GalaxyScenarioDef Error: Invalid PictureGroupName(PlayerNew found. GalaxyScenarioDef Error: Invalid ThemeGroupName(PlayerNew) found. OK nevermind i fixed it What i forgot to do was add all my additional files t
Overthrow as said earlier all borg stuff goes here not in the SoA 2 thread https://forums.sinsofasolarempire.com/329130 i also do NOT want you releasing any of my borg models or textures, IF you want me to look at what you have done i will and if need be add it to the 3rd party addon and give you credit but contact me and send me what you have done I will be releasing part of it next week so please be patient
yes ofc it is free and quite easy to set up
i would love to join what darkshimmer is proposing (meet all the requirments) but am to lazy to organise it
mm i will be hopefully getting entrenchment soon so as soon as i do i will port the borg over to that with the unimatrix as the space station muahahaha as for a release i am aiming for a beta of what i have done to date (maybe minus a full tech tree i have about 25% of it done so far) by urm lets say 1st or 2nd of Feb 09 at the very least you will get the borg ships ! and some abilitys by then
ah lol atm they dont the ship just goes from the enemy team colours to your teams colours, i did think about changing the mesh in game from normal unassimilated ship to an assimilated ones but that would take massive amounts of work (of which i cba to do atm, a different model for every / ship station like .... tonnes of work, not to mention increases the size of the mod) another idea is altering the ship textures in game dunno on this for same reason above but the mod size would not be as bi
[quote]and also do they have the borg parts coming out of them?[/quote] dont get what you mean the assimilation ability is just a modifyed version of the "crew extractor" abilty
[quote]I have re-done most of the borg ships with proper UV's, scaling, and tangents, and if Loki needs help with more models ill be glad to help him out. Just because the Borg failed for us doesnt mean we cant have a 3rd party borg mod. Loki has the SoA2 teams full support on this.[/quote] and ofc it is very much appreciate and i am very greatful for your help ^^
[IMG]http://img367.imageshack.us/img367/3475/diamond2jf4.png[/IMG] replaced the old diamond model i had with this one done by mr tricorder
https://forums.sinsofasolarempire.com/329130 "BTW, Major, is it possible at all to make assimilation work? If you can manage the cloak, this should be also possible, I guess." urm ofc it works its in the 3rd party addon i am working on
updated with info on assimilation capabilities of ships thanks to annatar who helped me getting the ability working correctly (i.e. probabilty of failure ) i also got a little bored so here is a pic from a battle of borg v asgard mmm who wins :) [IMG]http://img90.imageshack.us/img90/5632/borgvasgard2mw8.jpg[/IMG] 1 borg cube vs Jackson, Beliskner, Oneill , Freya (asgard ships) note the asgard ships aint textured yet as
lol yes there is assimilation, but capital ships for now unless things change maybe the cruisers so long as it does not screw up balancing then maybe
perhaps you can read what it says in red at the very top of this thread??????
@ Mr_Blunt3d -- very doubtfull unless i can get the ability to fail randomly so you dont assimilate everyship first time @ Danman -- thanks :) and i cant wait to see the effects [e digicons]:borg:[/e] RESISTANCE IS FUITLE !! [e digicons]:borg:[/e]
[e digicons]:borg:[/e] RESISTANCE IS FUITLE !! [e digicons]:borg:[/e] [IMG]http://img237.imageshack.us/img237/5856/btacik8.jpg[/IMG] soo tell me what you think :)
haha lol well a little update, i have been aquiring sound files for the borg and i am just adding those in, i still dont have any music files tho its just mainly speach / generic sounds, but still need more and just altering the string files
LOL!!!!!!!! you may want to change the date that you said you updated because we do not have a 24th month (24/11/08) should be (11/24/08).... O' and good work so far. lol thanks and nah i have not posted the date wrong i am from the UK and we do it day month year not month day year :p
thanks ^^ well i am allowing people to build upto 16 capital ships but i might have to increase fleet supply to do this (not sure tho) only 3 capital ships tho as i said Borg Queens diamond, and a standard version as cruiser, Cube and tactical cube i have begun on the borg tech tree as well, wormhole travel for the borg is lvl 3 and a requirement before you can get transwarp gates then transwarp hubs
all i did was create a 2nd player tech entity and rename it playerborg.entity then went thru all the info in the new file and altered it and removed all reference to the TEC :) but as it was said above if i did that it would affect all races not just the borg so i wont be altering any of the other races stuff i.e. phasers as that could mean a larger file when i release it and i dont think major stress would like that :P, so I will balence the borg to SoA 0.3 when i
well yea but remeber i said a level 7 cube just managed to kill them all (taking in to the fact the AI retreats when it has a few ships left to try and save them) AND i had been assimilating a few of those ships :P, so they were mine ^^[e digicons]:borg:[/e] but since its a level 7 cube not level 1 it has gained experiance (adapted in a way i suppose) i have not given the borg any type of sheilds yet, nor have i altered the hull regen atm so its default sins lev
iam afraid i wont release this till after SoA 0.3 is out :) but what do you think to that idea :) and the looks of the transwarp conduit ?
mmm well i plan to release it to all as a beta and get people to post feed back here :) After speaking with Danman the borg look like they will now appear in 7 Deadly Sins at some point in the f