Xefus

Xefus

Joined Member # 3183671
1 Posts 21 Replies 53 Reputation

[quote]I also have everything on highest and the game runs smooth until I fill up a gravwell with mine. Apart from the mine thing it runs perfect right up to the big games when I increase the speed. Then it gets choppy.[/quote] This is your problem. It never works on very high. Not even with Thoumsim super computer. [quote]7DS Team! Important News- Sins 1.19+Ent

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I also have everything on highest and the game runs smooth until I fill up a gravwell with mine. Apart from the mine thing it runs perfect right up to the big games when I increase the speed. Then it gets choppy. This is your problem. It never works on very high. Not even with Thoumsim super computer. 7DS Team! Important News- Sins 1.19+Entrench 1.05- <bloc

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[quote who="Pbhead"]What language are you using? C++ i guess? (considering the game is C++) cause I just finished up a course in c++... hmm...[/quote] Hm, I think you are wrong. Sins entity files and other stuff can be modded easily with just notepad (I think you need to convert them tough, I have all the sins cofing on notepad, so ill pass it to you) [quote who="Mr_Blunt3d"]edit: My first l

4,959 Replies 12,507,911 Views

I dont think Thoumsim suggested pirating. And he said that it was a "tool" not a way to get it free, BTW that law depends on where you live. Here you can download whatever and the government doesnt do anything. Its great the Atlantian is done, they just OWN! Firing a stellar converter or SuperNova is amazing. Danman do the Atlantians have the Black Hole Generator (The one that is on Samaz trailer video)? I dont know if you need help but ill gladly help you with coding.

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DANMAN, I really hope that the persons that choose not to buy entrenchment and stay with vanilla still have a way of being able to play this magnificent mod,I wouldnt mind just downloading the races I want or deleting the vanilla races,lets hope Ironclad changes the hardcodes or updates the vanilla sins with a system like Entrenchment,I am unable to buy the expansion so lets hope for the best [e digicons]:)[/e] You have done an awesome job, I give you[e digicons]5*[/e]

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[quote who="DANMAN3712" reply="16" id="2121543"] Quoting Gurren, reply 12I'm still bummed that 7DS 2.5 will only be for Entrenchment cause I can't get it and will be missing out on the mod . Don't worry, another version will still be available for the people who stick with 1.05 / 1.16 versions. But there is too much modding abilities to ignore Entrenchment. Plus I am getting hundreds of requests to change over.[/quote] Wooohoooo, this made my day [e d

4,959 Replies 12,507,911 Views

Yeah, i asked the same thing, but theres no chance of having triggers (:(

3 Replies 1,382 Views

Pure awesomeness Danman, Keep up the good work :CONGRAT: Now I just tried to see how is the black hole and it totally rocks! I was playing Atlantean (they are the best!) and made an army to send it trough the black hole, it had tons of ships and capitals, it had 1 Osirus. I sent them all through the black hole in a straight line accros it, the result was total ownage, i saw how my sentinels were killed before getting to the stronger part, then i watched my capitals get annihilated while tr

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Thanks Aractain, i tried some and they looked cool, but im still puzzled how to add those boxes and colors (im new with textures and particles stuff) I would appreciate a manual or something Stardock, like the galaxy forge one :)

82 Replies 211,203 Views

My first game was Age of Empires. Sadly I never tried multiplayer on any games until less than a year ago. But it was pretty fun too

86 Replies 398,600 Views

Strange... the particle forge works fine for me. not that i have a clue of what to do, i just play with the colored lines. I want to make a flaming soccerball projectile but i dont know how to (:( can anybody help me? oh yeah i downloaded the stand-alone version, maybe that fixes it

82 Replies 211,203 Views

So yeah i got a great idea to get more fun and fast online games . I would need someone to design a trigger for the map editor or galaxy forge. The trigger would have a condition part and a effect part. It would also have specific parts for each conditon or effect. If anyone has used Age of Empires or Age of Mythology editor you have a clue. Example: a map with a star system with 10 planets and another star system with 3 planets Trigger 1 Condition: Planet is owned -

0 Replies 2,543 Views

This is a really good game, the money spent on it was totally worth it, and i think you guys expected too much on this game and compared it to other games so its not that fun for you guys anymore. but remember its not a RTS so you cant say TA or AOE is better than this game and i think they should put more units and stuff, and its not a 4X either so you cant say it should be like MOO2 or Galactic Civ and should have more intel and espionage. Its a 4XRTS a mixture so it has to have a balance. I a

32 Replies 135,420 Views

Really nice mod, congrats :D the effects are really nice and the atlantean dreadnaught owns everything. The only bad thing is that atlanteans are vasarish but that will be changed :) i dont know if its possible but for the deathstar you can make it fire a huge lazer that makes a really huge explosion when it touches the planet and put some trigger or something making the planet change into a dead asteroid or asteroid belt when the lazer kills it :) ps this is my first post here ya

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