Great mod, but i've noticed that the Advent seige frigates have a great looking weapon for attacking planets but the Advent capships still use the missles. any chance of giving the capships the new weapon look?
Matt Reeves
just some potential issues i've noted so far problems- the progenitor's resurrection ability appears to have bugs, resurrection appears only to provide a level increase to the same class of cap ship that was lost in battle, is this intentional? the autocast on many of the "healing" abilities such as Shield Regeneration and Perseverance don't seem to be working, the abilities work fine but you have to manually give the order. shouldn't all of the abilities repair abilit
This is mainly an aesthetic request. I play mostly as the TEC and have noticed that many of their ships have what look like extra engines that never do anything. I have also notcied that some some ships have weapons that never fire (laser under bow of sova carrier, lasers at tip of lower fin on radiance battleship, there are probably many others). If possible could someone (developer or modder) create a fix to add function to these extra weapons and engines.