Qwik99

Qwik99

Joined Member # 3204773
1 Posts 4 Replies 87 Reputation
Reply to Healing in Strategy

Ok so the Vasari overseer or whatever it is adds 250 hull points and gives 2 armour, but can that stack? I mean what I was seeing was my fleet with radiance, malice, 4 caps with about 60 Illuminators and about 30 Destras pumping a lvl 6 Skiranta it getting down to about 2000 hull points and then healing up to about 4500-5000 hull points basically over and over again until my fleet would have been wiped out. I had saved it just before the battle and did this a few times, same thing again and agai

10 Replies 5,631 Views
Reply to Healing in Strategy

Yeah I was fighting the Vasari, it was a lvl 6 Skiranta, which I realise also has repair could, but there weren't many overlords around, also Kol's have finest hour which is a heal over time Kitkun. It just seemed crazy the amount of regen the ship was getting, not even in multiplayer games have I ever seen a ship regen so much.

10 Replies 5,631 Views

Can healing effects stack at all? It's just I have noticed that when playing against the hardest AI and this is the only time I notice it, I'll be pounding on a cap ship and it will regen at amazing rates, as in a fleet of 60 illuminators and three cap ships cannot take it down as it regains 200-400 hp/s, note that these cap ships are around the level six mark. Now is this just the hardest AI cheating or is it possible to stack like 30 heals on a ship at the same time?

10 Replies 5,631 Views

Yeah it would have been nice to have the stats and I mean real stats of every ship written down, like what exactly each level of cap ship abilities does, I mean to a person fresh into the game they would never pick more than one level of malice because the tooltips are horrible.

8 Replies 9,415 Views
Reply to Cap ships in Single Player

The way I see it is that the frigates and other small ships are too fast for the primary massive guns of the battleships to lock onto, if you ever played EVE online, same thing, smaller interceptors could fly around al day draining the shields and doing damage to dreadnoughts and never getting hit because larger guns track a lot slower than smaller ones! Well that's how I like to think of it anyway! Don't forget space is 3D unlike the 2D environment of an ocean, not to mention space ships would

4 Replies 6,531 Views