Nah. The real threat is pathing. [e digicons]:fox:[/e]
Kitkun
Tested. 1. No. 2. No. [e digicons]:fox:[/e]
Fleet supply scalars don't change capital ship slots, though. [e digicons]:fox:[/e]
[quote who="Zeta1127" reply="11" id="2971860"]One would think that the Advent's Battle Psintegrae could do something about phase missiles, more so than any other faction, besides the masters of phase space themselves, the Vasari?[/quote]TEC are the ones to come up with the Kol's Adaptive shield that blocks phase missiles. [e digicons]:fox:[/e]
You all must've modded your planets smaller. [e digicons]:-"[/e] [e digicons]:fox:[/e]
[quote who="Teun-A-Roonius" reply="126" id="2970904"]Yes, all four players will then be able to use both Vasari players' phase gates.[/quote] It really shouldn't work like that. The Vas players only gave the pact to one other player, not all three. [e digicons]:fox:[/e]
Frankly, the game running before is a fluke. "128 MB DirectX 9 3D Video Card (Radeon 9600 / GeForce FX 6600 and above) " [e digicons]:fox:[/e]
[email protected] [e digicons]:fox:[/e]
Always good to be a part of a good community. ...but I first misread your nick as "Jafy" [e digicons]O:)[/e] [e digicons]:fox:[/e]
I'm for keeping Phase Out Hull with shield effects. Vas doesn't really have a way to restore their allies' shields otherwise. [quote who="Seleuceia" reply="5" id="2971456"]If I understand this correctly, we now have the ability to make techs grant PM blocking, yes?[/quote]Yep. My mod just has all the standard shield techs giving 2% block. Shores up that absurd hole in Advent's defenses and makes Vas and TEC shield techs more useful. There's also plenty of r
Whoops, misread the OP. [e digicons]:fox:[/e]
[quote who="Darkstare" reply="31" id="2971462"]You see? All my rants and raves have given fruit... err... to some extent.[/quote]Yes, I'm sure they did it just because of you. [e digicons]:fox:[/e]
Actually... there was a way with the old Kortul Power Surge ability. I just don't know if it still works. "ShieldPointRestoreRate" [e digicons]:fox:[/e]
[quote who="ImperatorPavel" reply="8" id="2971245"]The titan would be so goddammed powerful. With the titan most other factions would be a pushover. Once you have you huge battleship repaired, I would assume that most of the other factions would try and unite to destroy the thing.[/quote]No. [e digicons]:fox:[/e]
A favorite mod of mine. [e digicons]:fox:[/e]
[email protected] [e digicons]:fox:[/e]
[quote who="BlackHawk141" reply="6" id="2971221"]but I feel another way to gain the titan capital ship online is needed so that the game doesn't become an automatically loss for the team which doesn't have the titan battleship. [/quote]Why do you assume the Titan is going to be an I Win button? [e digicons]:fox:[/e]
Seems fine to me for now. [e digicons]:fox:[/e]
[quote who="Grif101" reply="7" id="2971164"]15 versions!? I had no idea! Now does registering my game cost anything? (I do have a limited budget) Also for some reason I keep running into problems with extracting the mod I want...it keeps running into errors, and the one time it did work I saw nothing in the mod folder in the game. Here's a link to the site that has the mod I'm trying to download...maybe it might help? http://babylon5ins.blo
The AI just isn't smart enough to get along without a cheat. Plus by all indications, the AI design is terribly rigid. [e digicons]:fox:[/e]
You're going to be seeing these around the same time as superweapons... and these will have a fleet cost of some kind. [e digicons]:fox:[/e]
[quote who="BadTune" reply="21" id="2971057"]Quoting GoaFan77, reply 14I know vicious and cruel, and perhaps unfair AI get a research speed bonus in addition their economic handicaps. i know vicious and cruel, but this happened on normal and easy lol (I go with the autonomous amoeba brained AIs for update tests)[/quote]Odd. I still barely see superweapons from the AI. Any AI. [e digicons]:fox:[/e]
[quote who="Yarlen" reply="7" id="2971029"]Ships won't actually reflect off each other in-game like that - that's just Maya being fancy.[/quote]You be trollin' us with these pics, then. [e digicons]x_x[/e] [e digicons]:fox:[/e]
Don't you mean next month? [e digicons]:fox:[/e]
Save, zip up the save files, send them to [email protected]. [e digicons]:fox:[/e]