Jedmonds24

Jedmonds24

Joined Member # 3212096
21 Posts 267 Replies 709 Reputation

BUt seriously, Your going to find "premades" where you find PvP. Your going to end up with teams made up of like minded people who like to play with each other and play well against other players. Demigod has been out for a while so its no suprise. PUGS odly enough can be attributed to helping the players find one another that leads to them making premades. Instead of crying foul about it look at whats working for other and try t

41 Replies 101,707 Views

[quote]I sooo wanted to like this game...when i play against non PM's...the game is incredible!!! But in my opinion, this is the worst community I've played with. Stack the game to your advantage then complain about rage quitters. and what's with these "pro's???" "pro's only... whatever I can't wait to hear the flammers. Here is the thing...when teams stack the room unfairly they chase people away...like me...im done...so, have fun playing with yourselves. You guys ruine

41 Replies 101,707 Views

[quote]i guess sometimes you need to leave it up to poetic licence[/quote] I agree on the poetic license, I based my idea on the whole invisiblilty problem, you make yourself invisible to the world but at the same time you have made the world invisible to yourself. Since the missle would be blind for the time it was in phase space it would have to make very carefull calculations, how fast is my target moving? how fast am I moving? was the targe

136 Replies 338,535 Views

[quote]And not too long after somebody would come up with a workaround to circumvent those changes... and will continue to do so until there's a major rethink regarding company policy, pricing, distribution. It's one thing to own the rights to intellecual property, but when those rights are not managed responsibly in a marketplace situation, the greedy company is asking for widespread scorn and inviting piracy[/quote] A change in the internet protocols would start with the death of an

144 Replies 558,833 Views

[quote]Lower prices, reprioritized and lower budgets, quality user support and good community relations are best methods of reducing piracy of your games. Use piracy as free advertising - because sure as hell you won't be able to stop it.[/quote] A couple of changes to the internet protocals would stop it quick,

144 Replies 558,833 Views

I put a little thought into the phase missles and I had this one, A reason for why the phase missles only bypass the shields and not say fly into the bridge and engine room is that they can only afford to be out of phase with the rest of the universe for only a moment. Leaving the energy requirement for shifting into phase space and back alone, as you described it a missle leaves the space time or dimension of everyone else so entering into phase space the missle&nbs

136 Replies 338,535 Views

[quote]so what is the kind of ependiture on games, say demigod for example? would we be talking several, or 10's of millions of dollars?[/quote] Little currious myself, And to add to what I said before, It can take up to $100 million to make a game, doesn't sound right? Ever play Grand Theft Auto 4? $100 million production cost right there.

269 Replies 962,372 Views

[quote]That being said, I find a lot of developers spend far too much time trying to make a game look "impressive" rather than looking "good" which hurts the game in the long run. Take Baldur's Gate 2 for example. It was never really all that impressive to look at, but it's graphics hold up surprising well 10 years later. On the other end of the spectrum is something like Final Fantasy 7 (Which I DO love), was technically brilliant back in the day but actually looks silly now, and arguably wo

82 Replies 91,538 Views

[quote]I should have an ability where I can instantly kill an enemy demigod, or possibly my teammate if he's a douche. Like, I press Num Lock and suddenly enemy EB explodes, also his minions turn on each other. Where's your bat swarm now, you blood sucking wanker?[/quote] You would effectively kill 2/3 of the gaming community in general, (not limited to Demigod)

16 Replies 56,712 Views

[quote]It's not Stardock who are actually working on Sins. It's ironclad.[/quote] Huh I see that now, thanks for pointing that out. Well you can just sub Stardock for Ironclad and see what they are doing in relation to everyone else. Its whoever holds the purse strings over a project is going to dictate what gets done and how quickly.

137 Replies 317,413 Views

Very nicely done [e digicons]k1[/e] for you. IMHO, having a reasonable explaination for a space fantasy game is good. It provides some background and wieght to the story other than "it just works". Then again you can pull a star wars and get carried away and try to explain every little detail (thanks wookieepedia). Seriously, an explaination on the complete history, layout, modifications, armaments, and former crew of the Millennium Falcon really nee

136 Replies 338,535 Views

[quote]Its not that its delayed that pisses me off, its that they are keeping so goddamn quiet... honestly, no disrespect, but its a load of crap the way they are keeping quiet. Splurge a bit on some college english grad to come write some updates once a week or even once a fortnight for $20 an hour and KEEP THEIR GODDAMN COMMUNITY (and, lets face it) THE PEOPLE WHO PAY THEIR BILLS INTERESTED!!!!![/quote] And now the downside of game development shows itself. Maybe they are qu

137 Replies 317,413 Views

On a serious note, It's odd that you can snipe other players in a violent realistic PvP game or use a atomic powered chainsaw to grind away alien/zombie hybrids, but if a boob pops out GOD HELP US ALL ITS MATURE!!!!!!! Never understood that.

76 Replies 55,353 Views

[quote]I had to resubmit the 'PM2008' cutscene because it lacked SFX...like we're going to randomly throw in racial slurs and people getting killed as some bobbleheads bounce down the street[/quote] WOW, the mental image I just had........

76 Replies 55,353 Views

So they reset the stats and favor standings, big deal. After all the heartache Demigod has been through since launch I'm not suprised the devs settled on reseting everything and have everyone start with a clean slate. [quote]And now you're bitter about the concept of "working" for things in online games?[/quote] I'm sure that like me (wow for 2 years) <a id="ctl00__Content__RepeaterReplies_ctl02__LinkUser" class="hand" title="Click user name to view more opt

90 Replies 360,789 Views

[quote]I loved Oblivion but Morrowind was too hard to get into. It could be because I ran it on a shitty laptop.. idk[/quote] I had a similar problem "getting into" Morrowind, it wasn't due to a bad computer either. For me it's been that I haven't been able to get into RPGs latley, I guess my tastes are changing. I tried to fire up some old classics for kicks and found that I simply couldn't even sit through the long ass intros =( [quote]Men of War - best RTS evah! (

209 Replies 562,486 Views

[URL=http://www.speedtest.net][IMG]http://www.speedtest.net/result/480812132.png[/IMG][/URL] [URL=http://www.speedtest.net][IMG]http://www.speedtest.net/result/480813276.png[/IMG][/URL] I seem to get preety consistent results with my speedtest.

171 Replies 274,310 Views