The mine "issue" is really annoying me and should be at the top of the list I already pmed Craig Fraser about it but I do not know if it has already been reported before I did. That "issue" is vague for a reason...(BTW that means check the pms)
Windmage7
Why do people keep posting this glitch this is the third time it has been posted now...
You are not the only one dealing with this issue. The upgrades seem to be broken in multiplayer mode of this game. I recently encountered this bug when I played online today and my SBs got smashed pretty easily due to the inabilty for the upgrade to start. This is incredibly annoying as the SB essentially becomes useless later on as it keeps its basic range,dmg,armor,shields and hull. SBs do not seem to be broken in the single player, but thats not what currently concerns people. At the momen
Yeah that does make sense. But until they decide that should be added we just have to suffer I guess. The seeing mines is odd I thought they said they were not supposed to be seen without scouts.
well you could look at my post with the graphics glitch for the TEC SB to see what it looks like. The whole point of the upgrade limit for the SB is to make it more strategic too. Don't forget that.
The trade post upgrade seems to be the issue. I just posted the same error
I havent gotten around to playing the Advent in entrenchment yet..though this makes me wonder what the SOA2 team is designing...
Yeah I noticed that too. I find it annoying that once you click the build starbase button it turns into a base right there. I also noticed that when the computer builds SBs they are invulnerable to attack.
Unfortunately there is no Bajor or a real DS9 model...but I just couldn't resist
Wow that was fast...When did they fix the typo?
"1) Create a toggle-able ship behavior to avoid mines. This makes the area around a mine a no-man's land, like the area between the surface of a planet and the region ships can traverse. If a player really wants to ram the minefield, he can just toggle off this setting." This would be useless unless you had scouts in the fleet since they are the only ones who can see them... "2) Give scouts a toggle-able minesweeper behavior, which causes them to automatically t
I got my copy of Entrenchment -Nov. 20 preorder!
Still waiting...*sigh* I think I can wait at least a little longer
"We are the Idlebots. Your biological and technological distinctiveness will be added to our own. You will be assimilated. Resistance is futile."
I saw Idlebot today, although I also saw an Idlebot7 too. I was wondering why there were at least two people named Idlebot. Its odd though, neither were on at the same time.