Hi guys, been a long time since I posted here. Was offline for a few months due to dead laptop, but now I have a new beast of a machine. Just wondering if this mod works with the lastest version of Entrenchment?
greyfoxthemighty
[quote who="myfist0" reply="3037" id="3040019"]If you mean the Fed refinery ship is just a place holder. Its the Advent refinery ship that Ironclad never used and the texture was or UVs were never completed. This ship is meant to be a transport hauler for large amounts of metal or crystal and a small shuttle definitely would not fit that role. Better off to pick a cannon ship from http://www.shipschematics.net/startrek/federation_data.php?filter=Transport&n
[quote who="zoommooz11" reply="2887" id="3006924"]That may be true, but 'in-game' after a battle, I always have hull repaired before shields. Maybe its just a personal thing for myself, but with the above tweaks (-700%) I am getting was after, which was more of an incentive to avoid hull damage. What I am finding now, is that in my next engagement, sometime, I'm still showing the hull scars from that battle, with shields fully restored. Don
[quote who="Zeta1127" reply="2829" id="3000753"]Sorry, I didn't know Major Stress hated everything. including superweapons, and everything that wasn't your average ship, that didn't fit into vanilla and Entrenchment.[/quote] Nah, he just hates the stupid stuff that was introduced in Voyager, Enterprise and Nemesis (you know a sci-fi film is bad when the lowest deck of the Enterprise has a bottomless pit).
Looks like an up-scaled Nova class.
[quote who="psychoak" reply="2339" id="2921654"]If you ever figure out the Dominion, they're that scary all by themselves on defense. [/quote] Build that planetary shield generator thing (or whatever its called, maybe the hyperspace disruptor?) and watch your orbital defense platforms become insanely powerful.
The Borg are supposed to be overpowered, because that is what they are in the series' that count (TNG and the first episode of DS9).
[quote who="tyco-tm" reply="2102" id="2865933"]im curious as to why the prometheus class ship is not featured in this game seeing how it fits in nearly with the plot since the ship was a prototype war vessel to deal with the dominion threat and it only stands to reason that this ship would be shown as either one of the federations capital ships or heavy cruisers, in my opinion since the ambassador class is an older design i feel that the nebula should replace the ambassadors place and be the
[quote who="Melik88" reply="1520" id="2704901"] and ROFL thats good i wouldn't even thought that he don't know rar and that he mean that by tiny file how could anybody life in the Internet and don't know rar i mean half the files on the internet are rar files[/quote] If all the guy is doing is going on forums, watching youtube and playing games then he doesn't need to download .RAR files. Once upon a time I didn't know anything ab
[quote who="superfleet" reply="1518" id="2702280"]i think a virus may be trying to get onto my comp idk my computer is retarded[/quote] The file is in .RAR format. You need to install winRAR or the like in order to handle the download. You can use the trial version of winRAR for free.
I finally got Entrenchment over the weekend and downloaded the latest version of the mod. Played a bit as the Federation, and am trying out the Borg now. Anyways I'm loving the new ships and the way they move, and I can see why you guys are going to decrease the size of the ships - they are kind of big for the grav well. Anyways, the Klingons attacked a fully upgraded unicomplex of mine with a massive fleet. I was worried, so I gathered a fleet of 3 Tactical Cubes and so
The "Hutet" just looks like a Keldon with a big... thing... on top. The Jem'Hadar strike cruiser is just something that takes elements from the Dominion fighter and the battleship. I'm not going to even bother with the Jem'Hadar carrier. And what in the name of all that is good and holy was that last federation ship?
[quote who="StarTrekFreak" reply="1382" id="2629620"]Can someone send me a link to an accurate map of the startrek universe[/quote] No such thing exists. Anything anyone posts will be fanfic and non-canonical.
[quote who="EternalRequiem" reply="1354" id="2626344"]Welcome to Hollywood where they F*ck up even some of the greatest sci-fi series by pulling a fast one like this and destroying the timeline for which the series was built[/quote] In fairness, that was caused by Voyager and Enterprise. Star Trek XI was a breath of fresh air, a lot of fun and didn't take itself too seriously. Which explains why it is the most commercially successful Star Trek film ever, and it's succes
I tried that alright, me as the Klingons vs 2 Hard Federation AIs, and it has gotten interesting, with both hitting me as hard as they can. Thanks very much.
Thanks very much for this. I played a game last night, with me as the Federation allied to a Klingon and a Romulan, vs 3 Dominion AI's, all on Normal/Random difficulty. It seemed to me that it took ages to expand and I'm just wondering if this is due to the difficulty setting I put the AIs on or if it's the strength of the non-aligned planetary defenders?
[quote] as in ST there is no time limit that the ships can go at full speed[/quote] Yes there is. An example that I can think of right now is in Best of Both Worlds where the Enterprise is chasing the Borg cube (or is it the other way round?) and they are saying how they can only maintain this speed for only so long before various scifi techbabble things burn out.
I find this news disappointing. Oh well.
I made 0.03c work with 1.16 by moving it from the 1.15 mod foder to the 1.16 mod folder.
The Lakota looked like the Enterprise B, which was different to other Excelsiors. The bulges to the side of the deflector dish was created so that Kirk could die without taking out the rest of the ship, which is the biggest difference between the Enterprise B/Lakota variants and the other Excelsiors.
[quote]since sins has no ground combat aspects in the game, it would just be humans against well, fan created ships created while trying to make logical sense of how th ebugs "suddenly" had starships[/quote] Read the book. It's far better than the film. The Arachnids had an empire of their own, with a fleet of ships.
Only the USS Defiant had a cloaking device which was on loan from the Romulan Empire in order to gather intelligence in the Gamma Quadrant, and was only to be used there, at least until the war broke out. The other ships of the class, such as the Valient and the Sao Paulo, did not.
60 or so Akiras/Defiants along with about a dozen Galaxies/Sovereigns plus whatever smaller ships you decide to build should be enough to clean the pirate base.
[quote] a quick question... What if I just replace/add the files from the mod into v1.0 will it work? [/quote] From the first post, which is also repeated on every page: [quote] 0.03b only works with Sins versions 1.1
[quote]LOL Baldy = Picard...did the Enterprise also have phasers?[/quote] I know. I just prefer to call him Captain Baldy. And of course the Enterprise had phasers. They were just ineffective and they needed a more powerful weapon. Did you even see 'The Best of Both Worlds'? They're easily the two best TNG episodes.