Maybe change telekinetic push plus to something different. As in take away the plus for whatever really... telekinetic storm, telekinetic mega push which is kinda lame too imo, telekinetic blast etc hehe. push plus just sounds so... 10 year old playing d&d :) Good mod though, nice looking ships with cool abbilities. Keep up the good work. :D
Malanthor
Great that 0.40 is underway :) Will the minbari get a stat workover in 0.40? Right now they are very unbalanced compared to the EA. My heart every time i try to play minbari versus 2 hard EA, hehe. Damm humans!
Ive always liked the scaling in the mod, so in my case thats preaching to the converted. :) Now what we need is a model for the turbo laser turrets/missile turrets thats more size-equilient than the current star destroyer size turret and a few starbases.. oh how i would love a starbase.. :D As ive already said on the forum im no sin modder but i would be willing to lend a hand in say dooing stats on ships, abbilities etc. Notepad editing is always easy.
Also my memory tells me (if im not wrong) that the asgard super ship has the voice of a vasari ship. you know evil sounding. hehe. Is that intentional? I feel that a advent voice would fit better to the smallish feminie thingies. :D Speaking of voice acting, i dont mind the standard sins voices but the voicescripter there need to get hes act together. No way the captain of a multi million starship with 100's if not 1000's crew speaks like the neigbourhood bull
The goa'uld starbase Armastice ability dont work. I researched it and upgraded it to lvl 1 and 2 and it never showed as an ability. Also the ra capitolships area of effect shield regen and weapon cooldown at lvl 3 dont give 10% cooldown but 1%. The ships need a little love graphic wise, but other than that it was all very nice. Well done. :)
Hehe was fun with titan ships, although my game lagged with the raised fleet population, once the 2 hard enemies jumped 1000 ships to my planet the game took a turn for the worse, hehe. But fun ships and cool with the stronger capital ships. :D
Ah cool, never seen this before, downloading it now. :)
What wrong scaling? i thought the ships were scaled correctly, its only some static defences etc that are way to big because they are not modeled yet and using normal sins models as standin.
Yeah im really looking forward to this mod, the new stuff looks great. :D
So what will be in the next release? :)
Sounds very nice! :D
Hehe, take your time. :D Eagerly awaiting next release, keep up the good work!
The ships are just fine in size as they are :P
Sounds good. :) eagerly awaiting it.
yup yup, take your time. :D
Hehe, kudos to you all for the great work youve done. :)
Ok, buying it now. :D
For the next release, maybe you could up the cost of some of the humans ships. Right now they are very cheap, like artemis heavy frigare for 100/40. If your playing minbari versus earth alliance your toast. :D Anyway, great mod, keep up the great work.
Yeah, true enough, it would cost... alot.. it would be fun though. Could poach the models from empire at war if possibly without legal repercussions and stick them in. I wonder why so many have problems with minidump, ive played the game extensively the last week and i have not had a single crash for any reason, i have steam version /shrugs.
So for the next version.. any chanse we'll see starbases? :D
Yeah i understand, a sad limitation in the game, it would probably take a lot of custom coding to do. /shrugs, but i really dont know sins modding so i got no clue how to get it done, if at all possibly.
I think the biggest capitol ships should be somewhat resistant to its effect. i really dont see a single shot of it bringing a super star destroyer down (the big mean mofo). Add an effect that halves its duration or something maybe. would probably involve coding which is dang annoying, but what do i know im only a gimp modder and never tried sins. :D On to a different issue, i think the sizes are fine, much more realistic that way as it will realisti
[quote who="Strikestorm49" reply="666" id="2551114"] For one , im not a child . And yes his web site is cludder. it hard enough to find the download link on his cludder website. Everyone else post the link to there mod in these forums. why should it be any different for this mod? It wouldn't be so bad if i could goto his web page and look at the top click downloads then clk the link tht take me to download page to download his mod.. but no you have to search all over the
I havent played this mod since like a year ago, and just took my first spin today, 4 hours straight, no minidump or anything bad to speak off. :D This is a great mod, and i enjoy it tremendously. Great work. :) Cant wait to get my grubby hands on the next version. Hehe. Noticed the Torpedo sphere cost 2500 antimatter to fire the crack planetary shield abbility which is.. too much i reckon. So mentioning it here. Also some sizes seem a little off, a golan defensive platform is sma
Okay thanks, diplomacy aint an issue, i can always buy it. :D