-Ue_Carbon

-Ue_Carbon

Joined Member # 3258794
21 Posts 4,191 Replies 1,137 Reputation

[quote who="pacov" reply="1420" id="3202281"] Quoting OMG_ZEX, reply 1418The Lagwars vent has been up for a few days now if anyone is interested. We can go back to our home? pacov is interested. [/quote] Well...it was nice of yall to visit come back soon! :)

5,007 Replies 11,216,479 Views

The Ankylon is so much bette when you mod Fleet Shield with super high target cap. If it was unlimited like alot of the other AoE titans ablilies...oh man. =D So should been like that from the get go.

83 Replies 102,471 Views

Population=the goverment in an abstract sense. When you bomb a planet your not killing every living thing on it. Your knocking out the factions local government. So you can send your own leader planetside.

8 Replies 21,987 Views

[quote]Is it just fundamentally forbidden for the AI to make peace with a solitary opponent? I mean, that would make some sense game-wise, but can we not have peace in a 2-faction universe at all? Am I missing a technique? I imagine envoys could raise my number even higher, but the AI seems determined to ignore the happiness values and reject my overtures out of hand...[/quote] Nope. The AI must have a enemy. In 1v1 you must end it with a Victory condi

2 Replies 2,036 Views

I will go ahead and add my poor attempts of fan art I made some time ago for Entrenchment [e digicons]X|[/e] [IMG]http://i576.photobucket.com/albums/ss201/CarbonCaver/TECDesktopBG2.jpg[/IMG]

365 Replies 1,253,333 Views

[e digicons]:typo:[/e] This topic is FUBAR. Since the OP wont write reviews on HIS own topic. And then he adds self reviews but not those done by peers. Crakling Drackling.....you sir need to your priorities straight. [e digicons]>:([/e]

240 Replies 580,298 Views

[quote who="Seleuceia" reply="2" id="3197497"]Even worse is the people who aren't necessarily trolls, but are just wierd and awkward and you are like "How do I kindly say go away?"[/quote] So your real feelings come out. [e digicons]

11 Replies 12,209 Views

I assume he refering to an interview on a podcast that Blair mentioned a new internal version of the Iron Engine. In turn that could be taken many ways, Like it groundwork for Sins 2. *shrugs*

63 Replies 139,821 Views

[quote who="davidoux" reply="8" id="3196710"]here is my "invicible" fleet :[/quote] Yeah way to many Kols. No wonder you lost. Not enough LRF or HCs. No Flak at all! No scouts for detecting mines. Not even a 1 Celio. You split your fleet while you attacked... your Kols were doing what during that fight? The few Hoskis you had were chasing the Kols. Your bombers were not attackin

10 Replies 7,369 Views

[quote who="OMG_Shiro" reply="1292" id="3195965"]Thanks for letting us use your channel carbon was a HUGE help.[/quote] NP. you folks are welcome to use it for any of your gaming needs anytime. [quote who="pacov" reply="1294" id="3195983"]Ok guys - so, as long as the vent server is down, let's stick with carbons solution. If the vent server comes back in a few days, we'll just switch back to that. If you see folks that we play

5,007 Replies 11,216,479 Views

[quote who="KrdaxDrkrun" reply="1290" id="3195908"]I'm sitting in your channel[/quote] You never entered my 'channel' though that a moot point, b/c they are all mine hahahaha. Glad to see yall use the server though! Hope it servers you well for the time being.

5,007 Replies 11,216,479 Views

Most your later game slowdown/lag is all CPU based. The game is a single core game. So thats why you see one core going full speed the rest chilling. The game isnt super graphical intensive as it is CPU intensive. The fighter/bomber spam is one of the worse things for the game, since it trackes each unit and Strikecraft come in squads which vary on race. You can tweak your settings to reduces all

2 Replies 2,095 Views

[quote who="Major Stress" reply="10" id="3195867"]Mines are effective vs the AI, because the AI is stupid enough to ignore them[/quote] I want to clarify that on the harder difficulties, Im not sure on the lower difficulites. The AI in Rebellion will use scouts to counter mines. Ive seen them many of times jump in scouts(sometimes 20+, which is overkill IMHO) before their fleet and then proceed to clear a path as they charge their target. </

20 Replies 80,449 Views